Blue shift .map file to .vmf

Freeman97

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I recently wanted to decompile Blue Shifts maps from bsp. Well I started by getting GCF Scape, I got the map .Bsps and used .bsp to .map the updated version for Blue Shift. I put the .Bsps over one by one and it succesfully converted. I went into Hammer Editor and I went to file/open/(the folder it was in)/clicked on the map file, it was set to find .map files only. It said Failed to load the default scheme file.The map views may be missing some visual elements! I clicked ok Fatal Error! - BlockArray<0,0> - invalid block index. :angry:


Please help me I need it converted to vmf - I am trying to port the maps over to hl2 and give it hd textures I already have hd Textures-
 
Which Hammer are you using? If it's the one in the Source SDK try resetting the configurations.
 
Also, if the .map files fail to load, maybe try loading them in Hammer 3.5 and fixing them up a bit before using them in Hammer 4.1
 
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