Axyon
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Gaming network Boomtown has recently gotten the chance to interview Doug Lombardi, Valve's Public Relations Manager. They mainly cover the recent development of Source upgraded Half-Life addons and mods, as well as the actual game itself.
The interview goes on to mention that Counter-Strike: Source will be recieving some new maps, and from then on they will concentrate on expansion packs for Half-Life 2. We also find out that Half-Life: Source won't be recieving the full visual makeup that Counter-Strike will be:“Converting the games actually went very fast. We spent about three weeks on it and developed tools in the process that can handle most of the work themselves. Ragdoll-physics and the likes are practically handed to us on a plate by switching to the new system”
Offputting news, but it's almost certain that someone will convert the game fully. Be sure to read the full interview here.“Actually we haven’t taken Half-Life as far as Counter-Strike. We’ve only converted the basic stuff and the majority of material from Half-Life 2 ending up in Half-Life will mostly be invisible. But from then on it’s actually up to players themselves if they want to alter the content of the game once it’s running on the new engine.”