poseyjmac
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- Sep 13, 2003
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it works with a prop_static, but when i set the parent of my func_brush to the rotating doors name, it disappears in game. trying to get a brush door knob to move with my brush door. ive tried a func_brush and func_illusionary, and both do not show up. if i set the brush to func_detail it shows up, so its not an invalid brush. also if i just remove the name from parent, the func_brush will show up. any ideas?
**EDIT
works with a func_breakable.
**EDIT
works with a func_breakable.