C
cloudstriff
Guest
Hey guys.
Having a problem with having any VTF's I compile show up on any of my models in either the model viewer or in Hammer. I'm not sure if the problem is in my VMT's or when I compile everything with studio complier.
My model is in this folder (traintrack.mdl, etc):
counter-strike source\cstrike\models\cody
and my VTF and VMT in this folder (traintrack.vtf and traintrack.vmt) :
counter-strike source\cstrike\materials\models\cody
My VMT file looks like this, its pretty simple, I'm just trying to get the difuse texture to show up :
When ever I load the model, it looks fine, but it has the purple checkerbox texture applied to it. I have been trying to figure out what I am doing wrong all day and havn't been able to come up with a solution. Any help?
Having a problem with having any VTF's I compile show up on any of my models in either the model viewer or in Hammer. I'm not sure if the problem is in my VMT's or when I compile everything with studio complier.
My model is in this folder (traintrack.mdl, etc):
counter-strike source\cstrike\models\cody
and my VTF and VMT in this folder (traintrack.vtf and traintrack.vmt) :
counter-strike source\cstrike\materials\models\cody
My VMT file looks like this, its pretty simple, I'm just trying to get the difuse texture to show up :
"VertexLitGeneric"
{
"$baseTexture" "models\cody\traintrack"
}
When ever I load the model, it looks fine, but it has the purple checkerbox texture applied to it. I have been trying to figure out what I am doing wrong all day and havn't been able to come up with a solution. Any help?