C
cb101
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.syL said:DoctorGordon's Ego is inverse proportional to the quality of the maps he releases.
rofl
tbh though, it would be nice if your next map ventured a little beyond your cube fetish
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.syL said:DoctorGordon's Ego is inverse proportional to the quality of the maps he releases.
ComradeBadger said:Just becuase I'm a moderator doesn't mean I have to deal with rules all the time.
Oh, and if you went along with a map like this, and a description like that, the words mutton 'dressed as lamb' spring to mind. I fail to see how this is unique (more cubes in the sky - ala DG's 35mb-juddering-repeated-texture abomination) - when it's almost identical to Catch1.
Anyway. It's nice to see a little less shameless self promotion.
Oh, and jwilson02, in the professional world they capitalise and use puncuation.
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DoctorGordon said:Radebad….catch1 has 2 sides, if you are on 1 side…barrels only come from 1 direction. With 4 sides, they can come from 3 directions now. If you’ve ever played that ball game “2 square”, you’d understand that it’s infinitely more intense when there are 4 squares. With a sequel, concepts are pretty much the same, only you traditionally intensify them. Once I refine the concept I’ll make a nice looking map; face-value is not something you’ll find in my maps…yet.
Oh, and, in the professional world they spell capitalize and punctuation correctly.![]()