sinkoman
Party Escort Bot
- Joined
- Dec 2, 2004
- Messages
- 7,457
- Reaction score
- 21
Ok, i'm at level 7 and leveling FAST, and have no clue where I should spend my points for my next few levels, as the last thing I want to do is make a new character (this game would be not fun replaying. Wouldn't feel like a WORLD).
My Character is:
A Khajiit
Born under the Thief
Acrobat profession.
This is basically what i'm trying to shape him to:
A thief/assasin/figher (not warior)/alchemist
Tips his blade with poisons (alchemy), and uses them combined with his sneak attacks to either kill or completely disable his enemies on first strike, but is strong enough to stick by and fight if the situation calls, preferably using skirmish and recoup tactic. If discovered, dashes onto some sort of tall platform to gain safe haven from his enemies, while he repoisons his blade and drops back down to attack, the dash back up to heal.
Robs EVERY mother****er he finds (no trouble with that). Has an inventory that's empty enough to clear out two or three houses before he has to fence off for more space.
Skulks by dashing between cover, rather than watching his enemies movements.
My problem is deciding on a single magic to enhance. I was thinking maybe Mysticism, since you gain Detect Life and Telekinesis (self explanatory). Spell absorbtion, Reflect, and Dispel would all make up for my lack of magic resistance, and Soul Trap, if it works like I think it does (lets you summon a monsters soul to fight after you've trapped one), would give me an oportunity to run to higher ground and recoup while my minion distracted my oponent.
But I was also thinking of Illusion for the obvious stealth and mercantile benefits. Problem there is that my personality is dirt low.
Then I was also thinking of Destruction, as it would be useful for confronting enemies head on (after initial sneak attack), but then I kinda figured no, as it would defeat the whole Hit And Run with Poison thing.
So I don't know where to spend my points is what i'm saying. To get what I want, i've been basically spending on Strength (for that silent but one hit kill deadly blade), Agility or Speed (for the Sneak, Security, Acrobatics, Light armor, and Athletics), and having one point left over (which I usually spend on either Agility or Speed, whatever I hadn't spent the other point on.
Now I want to start ALSO focusing on magic for MANIPULATIVE purpouses (not straight up attack or defense). I won't spend on willpower, because I don't use any of the things it beefs (and won't need too much magic. Tons of stolen potions, and I can craft in the field).
So as formentioned, how do you think I should be spending points on my character?
BTW, I also keep a Light shield with me at all times, for the hit in the run (it's more like a slow stab and a run, wanna change that to "HIYA HIYA, goodbye bitch")
My Character is:
A Khajiit
Born under the Thief
Acrobat profession.
This is basically what i'm trying to shape him to:
A thief/assasin/figher (not warior)/alchemist
Tips his blade with poisons (alchemy), and uses them combined with his sneak attacks to either kill or completely disable his enemies on first strike, but is strong enough to stick by and fight if the situation calls, preferably using skirmish and recoup tactic. If discovered, dashes onto some sort of tall platform to gain safe haven from his enemies, while he repoisons his blade and drops back down to attack, the dash back up to heal.
Robs EVERY mother****er he finds (no trouble with that). Has an inventory that's empty enough to clear out two or three houses before he has to fence off for more space.
Skulks by dashing between cover, rather than watching his enemies movements.
My problem is deciding on a single magic to enhance. I was thinking maybe Mysticism, since you gain Detect Life and Telekinesis (self explanatory). Spell absorbtion, Reflect, and Dispel would all make up for my lack of magic resistance, and Soul Trap, if it works like I think it does (lets you summon a monsters soul to fight after you've trapped one), would give me an oportunity to run to higher ground and recoup while my minion distracted my oponent.
But I was also thinking of Illusion for the obvious stealth and mercantile benefits. Problem there is that my personality is dirt low.
Then I was also thinking of Destruction, as it would be useful for confronting enemies head on (after initial sneak attack), but then I kinda figured no, as it would defeat the whole Hit And Run with Poison thing.
So I don't know where to spend my points is what i'm saying. To get what I want, i've been basically spending on Strength (for that silent but one hit kill deadly blade), Agility or Speed (for the Sneak, Security, Acrobatics, Light armor, and Athletics), and having one point left over (which I usually spend on either Agility or Speed, whatever I hadn't spent the other point on.
Now I want to start ALSO focusing on magic for MANIPULATIVE purpouses (not straight up attack or defense). I won't spend on willpower, because I don't use any of the things it beefs (and won't need too much magic. Tons of stolen potions, and I can craft in the field).
So as formentioned, how do you think I should be spending points on my character?
BTW, I also keep a Light shield with me at all times, for the hit in the run (it's more like a slow stab and a run, wanna change that to "HIYA HIYA, goodbye bitch")