choices?

ratneck

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Does anyone think that the half life series would have benifted from a choice branch thing, not where he actually talks but makes choices, like oblivion we don't hear him. hmmm?
 
I doubt it because the story line is very strict. At the end of Half-Life your given a choice weather to work for the Gman or be left to die, however you choice is irrelevant as Half-Life 2 makes it that you must have chosen to work for the Gman. I somehow doubt Valve will want to repeat that. Gordon doesn't get a choice in anything it's all an illusion of free choice, deep down he is a pawn in a bigger game.
 
To be honest, it wasn't really a choice, it was a problem. There was one option that was clearly far better than the other (like "is the revolver better against controllers than snarks"). Yes, you did get a choice, but it was only a different way of dying.
 
Maybe not like in Oblivion, but something similar to Gears of War, where you can choose what path you take to get to the same location.
 
No.
It's a story.
This isn't about THE ADVENTURE OF GORDONMAN
it's the the story of the saviour of mankind.
 
I think that when users join, there should be a page that in bold, earth shatteringly large letters says "AND GOD DAMNIT USE THE F*CKING SEARCH FUNCTION WHEN MAKING A TOPIC, BECAUSE WE MAY HAVE ALREADY DISCUSSED IT!"

...Just saying.
 
Go to fail. Move directly to fail. Do not pass 'Player Start' entity. Do not collect two-hundred rounds.
 
no because having Gordan not talk is basis of mystery in the whole series
 
I don't want storyline-deciding choices, but i would like some battle/puzzle choices, as in: "Gordon, which way should we go- should we take the tunnel or use the jeep to get to (insert name of place here)?"
 
Choices as far as in non-linear battles (such as the huge strider battle as the end of Episode Two) are good.

Story wise choices aren't good.
 
Does anyone think that the half life series would have benifted from a choice branch thing, not where he actually talks but makes choices, like oblivion we don't hear him. hmmm?
Valve would constantly have to be nullifying the choices certain players make in order to tell the story they want to tell. It would be a waste of time and would also cause some players to feel invalidated.

At the end of the Half-Life series, however, when there are for certain no more games coming out that will be affected by a choice you make, I feel that the ending to the very last Half-Life game should allow the player a choice. Not a meaningless or one-sided choice, but a real choice on the outcome of the story.

We had a choice at the end of Half-life. You saw how well that went.
You know, I was thinking about this the other day. The G-man's offer was to cow you into working for him; "Join me or die." The thing is, considering what we've seen Gordon Freeman do, there's absolutely no guarantee that the "death ending" would have resulted in Freeman's demise.

It's been proven that there ISN'T a battle Gordon Freeman has "no chance" of winning; like John McClane in Live Free or Die Hard, fighting a jet with a car, Gordon Freeman has ridiculous luck on his side. He gets right up on the anti-mass spectrometer and is at the base of the explosion, and everyone ELSE dies except him. He can somehow crowbar his way through aliens that dive for your head, aliens that shoot lightning, aliens that shoot soundwaves, aliens that shoot bees, aliens that shoot fire, aliens that shoot energy balls, and an alien that shoots portals. He can stop an entire elite division of the US military when his only experience with a weapon prior to BMRF was building a potato gun at the age of 6.

HE FIGHTS A HELICOPTER ON FOOT.

Survives carpet bombings.

Leaps radioactive waste.

Kills a tentacle beast and a giant testicle.

So, thinking about it, that "anticlimactic, unwinnable battle" the G-man offered you probably would not have ended in Freeman's death. More likely, Gordon would've rushed up to those grunts and ripped the hivehand off of one, firing death bees into their ranks, and then the controllers would've come up and tried to throw energy at him but he'd grab one by the foot and get hoisted into the air where he'd drop down onto one of the manta ships and use its underbelly laser to raze the ground, burning scores of grunts, and then he'd rip the wing right off the manta I mean seriously tear that sucker off and the manta would be wobbling trying to maintain its balance but it'd crash right into a group of controllers and then Gordon would rip the headspike out of one of them and now he's got a hivehand on one arm and an energy pick in the other and he leaps down and kills the rest of the grunts and then the G-man shows up in his tram like "WTF" and Gordon pushes him out of the way and hijacks the tram and G-man's like "We'll see about that" and Gordon makes it back to Earth and puts Dr. Breen in a headlock and the Combine see this from their orbital ships and they're like "We don't want none of this" and they leave without ever even making their presence known and then Gordon and Barney have a beer.
 
It's been proven that there ISN'T a battle Gordon Freeman has "no chance" of winning; like John McClane in Live Free or Die Hard, fighting a jet with a car, Gordon Freeman has ridiculous luck on his side. He gets right up on the anti-mass spectrometer and is at the base of the explosion, and everyone ELSE dies except him. He can somehow crowbar his way through aliens that dive for your head, aliens that shoot lightning, aliens that shoot soundwaves, aliens that shoot bees, aliens that shoot fire, aliens that shoot energy balls, and an alien that shoots portals. He can stop an entire elite division of the US military when his only experience with a weapon prior to BMRF was building a potato gun at the age of 6.

HE FIGHTS A HELICOPTER ON FOOT.

Survives carpet bombings.

Leaps radioactive waste.

Kills a tentacle beast and a giant testicle.

So, thinking about it, that "anticlimactic, unwinnable battle" the G-man offered you probably would not have ended in Freeman's death. More likely, Gordon would've rushed up to those grunts and ripped the hivehand off of one, firing death bees into their ranks, and then the controllers would've come up and tried to throw energy at him but he'd grab one by the foot and get hoisted into the air where he'd drop down onto one of the manta ships and use its underbelly laser to raze the ground, burning scores of grunts, and then he'd rip the wing right off the manta I mean seriously tear that sucker off and the manta would be wobbling trying to maintain its balance but it'd crash right into a group of controllers and then Gordon would rip the headspike out of one of them and now he's got a hivehand on one arm and an energy pick in the other and he leaps down and kills the rest of the grunts and then the G-man shows up in his tram like "WTF" and Gordon pushes him out of the way and hijacks the tram and G-man's like "We'll see about that" and Gordon makes it back to Earth and puts Dr. Breen in a headlock and the Combine see this from their orbital ships and they're like "We don't want none of this" and they leave without ever even making their presence known and then Gordon and Barney have a beer.
You're assuming that the battle Gordon was placed into was a natural occurance. It's likely that the G-Man manipulated things so that the Xenian army was there for Gordon; after all, why would an assload of grunts and mantas be standing around doing nothing when their supreme leader was getting his butt kicked?

If the G-Man has the power to transport Gordon all over the place and manipulate the location of hundreds of Xenian forces, then he clearly has the power to close any possible means of escape from death.
 
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