F
Fluxtah
Guest
I am building a post-war mod, at the moment it's just me on the team, it was originally a small project for me to get to grips with the SDK code base.
First off, I am 29 years old, a professional software developer, and also have 9 years of audio engineering experience, right back to the good old days of Amiga 500 and noisetracker, I own 2 synths (jp8000 and korg prophecy) and an array of ethnic percussion.
You can read a background story of the mod here:
www.thewakening.com
I have a Game rules document, available to team members, though I will briefly explain the game here.
When you join the server, you choose to be either resistance, or machine.
As machine your prime goal is to stop the resistance from taking over a zone.
A zone is an area, that the machines have under control.
As resistance, your goal is to take the zone from the machines.
Cut a long story short, it's a CTF style game with many added twists.
If anyone is interested, please get in touch, and I can explain more.
I have the coding and sound fx under control, all I need is everything else
regards
Fluxtah
First off, I am 29 years old, a professional software developer, and also have 9 years of audio engineering experience, right back to the good old days of Amiga 500 and noisetracker, I own 2 synths (jp8000 and korg prophecy) and an array of ethnic percussion.
You can read a background story of the mod here:
www.thewakening.com
I have a Game rules document, available to team members, though I will briefly explain the game here.
When you join the server, you choose to be either resistance, or machine.
As machine your prime goal is to stop the resistance from taking over a zone.
A zone is an area, that the machines have under control.
As resistance, your goal is to take the zone from the machines.
Cut a long story short, it's a CTF style game with many added twists.
If anyone is interested, please get in touch, and I can explain more.
I have the coding and sound fx under control, all I need is everything else
regards
Fluxtah