Psycho[BE]
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- Jun 2, 2005
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I made this simple container with the textures i decompiled out of hl2:
when i use this container in css i cant get in the container and it's actually meant as a little hiding place so this is how the collision models looks like now:
the small line represents where its blocked.
Has somebody a good tutorial on how to create the collision model for it.
I use 3ds max BTW

when i use this container in css i cant get in the container and it's actually meant as a little hiding place so this is how the collision models looks like now:

the small line represents where its blocked.
Has somebody a good tutorial on how to create the collision model for it.
I use 3ds max BTW