Hi guys!
Basically I have a few buildings and a custom greenscreen texture at the bottom, the plan is to key out the green and slap a road in, then the vehicles on the road can be animated easily.
The problem is the light bounces off the green texture and the bottom of the buildings look greenish. I'm hoping there's a command for the VMT that stops light interacting with the texture, but I can't find one so far.
Can anyone suggest a solution please?
Basically I have a few buildings and a custom greenscreen texture at the bottom, the plan is to key out the green and slap a road in, then the vehicles on the road can be animated easily.

The problem is the light bounces off the green texture and the bottom of the buildings look greenish. I'm hoping there's a command for the VMT that stops light interacting with the texture, but I can't find one so far.
Can anyone suggest a solution please?