elrasho
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- Apr 16, 2006
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Heres some code to enhance Crysis' visuals and give you better FPS. Create a system.cfg file usinf Notepad and copy past the code below, then save the file in the Crysis main directory
-- [Game-Configuration]
-- Attention: This file is re-generated by the system! Editing is not recommended!
cl_bob = 1
cl_invertController = 0
cl_invertMouse = 0
cl_sensitivity = 45
cl_voice_volume = 1
dt_enable = 0
g_blood = 1
g_buddyMessagesIngame = 1
g_displayIgnoreList = 1
g_enableAlternateIronSight = 0
g_PSTutorial_Enabled = 1
g_quickGame_map = "multiplayer/ia/armada"
g_quickGame_min_players = 1
g_quickGame_mode = "InstantAction"
g_quickGame_prefer_favorites = 1
g_quickGame_prefer_lan = 1
g_quickGame_prefer_mycountry = 1
g_startFirstTime = 0
hud_crosshair = 6
hud_showAllObjectives = 0
hud_subtitles = 0
i_forcefeedback = 1
i_mouse_smooth = 0
net_enable_voice_chat = 1
r_Brightness = 0.5
r_Contrast = 0.5
r_Fullscreen = 1
r_Gamma = 1
r_Height = 768
r_Width = 1024
s_DialogVolume = 1
s_MusicVolume = 1
s_SFXVolume = 1
sys_spec_GameEffects = 3
sys_spec_ObjectDetail = 3
sys_spec_Particles = 2
sys_spec_Physics = 2
sys_spec_PostProcessing = 2
sys_spec_Shading = 2
sys_spec_Shadows = 2
sys_spec_Sound = 4
sys_spec_Texture = 3
sys_spec_VolumetricEffects = 2
sys_spec_Water = 2
---HDR---
r_HDRRendering = 2
r_HDRLevel = 1
r_HDRBrightOffset = 16.0f
r_HDRBrightThreshold = 5.0f
---SSAO---
r_SSAO = 1
r_ssao_quality = 2
r_ssao_radius = 2
r_ssao_amount = 0.15
r_ssao_darkening = 3.2
r_eyeadaptationfactor = 0.44
---BUDGETING---
sys_budget_sysmem = 2048
sys_budget_videomem = 512
sys_budget_numdrawcalls = 3000
sys_budget_frametime = 80
r_MutliGPU = 1
---CONFIG---
r_sunshafts = 1
r_Beams = 3
r_BeamsDistFactor = 0.1
r_BeamsMaxSlices = 32
r_UseNormals = 1
e_vegetation_bending = 2
e_particles_quality = 3
e_particles_max_emitter_draw_screen = 16
e_particles_lod = 1
r_UseSoftParticles=1
e_water_ocean_soft_particles = 1
e_particles_object_collisions = 1
e_foliage_wind_activation_dist = 45
g_breakage_particles_limit = 100
e_cull_veg_activation = 45
g_joint_breaking = 1
g_tree_cut_reuse_dist = 0
p_max_MC_iters = 2500
e_phys_foliage = 2
es_MaxPhysDist = 45
es_MaxPhysDistInvisible = 15
e_phys_ocean_cell = 0.5
p_max_object_splashes = 30
p_splash_dist0 = 7
p_splash_dist1 = 30
p_splash_force0 = 10
p_splash_force1 = 100
p_splash_vel0 = 4.5
p_splash_vel1 = 10
r_DepthOfField = 1
r_colorgrading = 1
r_GlowScreenMultiplier = 0.2
r_WaterGodRays = 1
q_ShaderGeneral = 2
q_ShaderMetal = 2
q_ShaderGlass = 1
q_ShaderVegetation = 3
q_ShaderIce = 2
q_ShaderTerrain = 3
q_ShaderShadow = 1
q_ShaderFX = 3
q_ShaderPostProcess = 3
q_ShaderHDR = 3
q_ShaderSky = 2
q_Renderer = 1
r_LightsSinglePass = 0
r_ShadowBlur= 3
r_ShadowJittering = 1
r_WaterRefractions = 1
r_WaterReflections = 1
r_WaterUpdateFactor = 0.5
e_water_tesselation_amount = 10
e_water_tesselation_swath_width = 10
r_WaterUpdateDistance = 1
r_WaterCaustics = 1
r_WaterReflectionsQuality = 3
e_water_ocean_fft = 1
q_ShaderWater = 2
r_WaterReflectionsMinVisiblePixelsUpdate = 1
sys_spec_Quality = 3
e_sky_type = 1
e_sky_update_rate = 1
r_DetailTextures = 1
r_DetailNumLayers = 1
r_DetailDistance = 10
r_useedgeAA = 2
r_refraction = 1
e_ram_maps = 1
sys_flash_edgeaa = 1
e_vegetation_use_terrain_color = 1
e_terrain_ao = 1
e_terrain_normal_map = 1
e_max_entity_lights = 14
r_UsePom = 1
r_EnvTexUpdateInterval = 0.5
r_TexturesFilteringQuality = 1
r_HairSortingQuality = 1
r_FillLights = 14
e_particles_lights = 1
r_TexturesStreaming = 0
e_hw_occlusion_culling_object = 1
e_hw_occlusion_culling_water = 1
r_geomInstancing = 1
gpu_particle_physics = 1
es_ondemandphysics = 1
e_vegetation_static_instancing = 1
e_particles_thread = 1
sys_phys_cpu = 0
Found it on another forum made by a guy called Doomlord52. Makes a massive difference to the visuals. The lighting is much better but some of the HDR is over the top (the flash lights are pure white!!) other than that looks alot better. Getting back into Crysis now thanks to this, shame Crytek didnt do this BEFORE releasing it
-- [Game-Configuration]
-- Attention: This file is re-generated by the system! Editing is not recommended!
cl_bob = 1
cl_invertController = 0
cl_invertMouse = 0
cl_sensitivity = 45
cl_voice_volume = 1
dt_enable = 0
g_blood = 1
g_buddyMessagesIngame = 1
g_displayIgnoreList = 1
g_enableAlternateIronSight = 0
g_PSTutorial_Enabled = 1
g_quickGame_map = "multiplayer/ia/armada"
g_quickGame_min_players = 1
g_quickGame_mode = "InstantAction"
g_quickGame_prefer_favorites = 1
g_quickGame_prefer_lan = 1
g_quickGame_prefer_mycountry = 1
g_startFirstTime = 0
hud_crosshair = 6
hud_showAllObjectives = 0
hud_subtitles = 0
i_forcefeedback = 1
i_mouse_smooth = 0
net_enable_voice_chat = 1
r_Brightness = 0.5
r_Contrast = 0.5
r_Fullscreen = 1
r_Gamma = 1
r_Height = 768
r_Width = 1024
s_DialogVolume = 1
s_MusicVolume = 1
s_SFXVolume = 1
sys_spec_GameEffects = 3
sys_spec_ObjectDetail = 3
sys_spec_Particles = 2
sys_spec_Physics = 2
sys_spec_PostProcessing = 2
sys_spec_Shading = 2
sys_spec_Shadows = 2
sys_spec_Sound = 4
sys_spec_Texture = 3
sys_spec_VolumetricEffects = 2
sys_spec_Water = 2
---HDR---
r_HDRRendering = 2
r_HDRLevel = 1
r_HDRBrightOffset = 16.0f
r_HDRBrightThreshold = 5.0f
---SSAO---
r_SSAO = 1
r_ssao_quality = 2
r_ssao_radius = 2
r_ssao_amount = 0.15
r_ssao_darkening = 3.2
r_eyeadaptationfactor = 0.44
---BUDGETING---
sys_budget_sysmem = 2048
sys_budget_videomem = 512
sys_budget_numdrawcalls = 3000
sys_budget_frametime = 80
r_MutliGPU = 1
---CONFIG---
r_sunshafts = 1
r_Beams = 3
r_BeamsDistFactor = 0.1
r_BeamsMaxSlices = 32
r_UseNormals = 1
e_vegetation_bending = 2
e_particles_quality = 3
e_particles_max_emitter_draw_screen = 16
e_particles_lod = 1
r_UseSoftParticles=1
e_water_ocean_soft_particles = 1
e_particles_object_collisions = 1
e_foliage_wind_activation_dist = 45
g_breakage_particles_limit = 100
e_cull_veg_activation = 45
g_joint_breaking = 1
g_tree_cut_reuse_dist = 0
p_max_MC_iters = 2500
e_phys_foliage = 2
es_MaxPhysDist = 45
es_MaxPhysDistInvisible = 15
e_phys_ocean_cell = 0.5
p_max_object_splashes = 30
p_splash_dist0 = 7
p_splash_dist1 = 30
p_splash_force0 = 10
p_splash_force1 = 100
p_splash_vel0 = 4.5
p_splash_vel1 = 10
r_DepthOfField = 1
r_colorgrading = 1
r_GlowScreenMultiplier = 0.2
r_WaterGodRays = 1
q_ShaderGeneral = 2
q_ShaderMetal = 2
q_ShaderGlass = 1
q_ShaderVegetation = 3
q_ShaderIce = 2
q_ShaderTerrain = 3
q_ShaderShadow = 1
q_ShaderFX = 3
q_ShaderPostProcess = 3
q_ShaderHDR = 3
q_ShaderSky = 2
q_Renderer = 1
r_LightsSinglePass = 0
r_ShadowBlur= 3
r_ShadowJittering = 1
r_WaterRefractions = 1
r_WaterReflections = 1
r_WaterUpdateFactor = 0.5
e_water_tesselation_amount = 10
e_water_tesselation_swath_width = 10
r_WaterUpdateDistance = 1
r_WaterCaustics = 1
r_WaterReflectionsQuality = 3
e_water_ocean_fft = 1
q_ShaderWater = 2
r_WaterReflectionsMinVisiblePixelsUpdate = 1
sys_spec_Quality = 3
e_sky_type = 1
e_sky_update_rate = 1
r_DetailTextures = 1
r_DetailNumLayers = 1
r_DetailDistance = 10
r_useedgeAA = 2
r_refraction = 1
e_ram_maps = 1
sys_flash_edgeaa = 1
e_vegetation_use_terrain_color = 1
e_terrain_ao = 1
e_terrain_normal_map = 1
e_max_entity_lights = 14
r_UsePom = 1
r_EnvTexUpdateInterval = 0.5
r_TexturesFilteringQuality = 1
r_HairSortingQuality = 1
r_FillLights = 14
e_particles_lights = 1
r_TexturesStreaming = 0
e_hw_occlusion_culling_object = 1
e_hw_occlusion_culling_water = 1
r_geomInstancing = 1
gpu_particle_physics = 1
es_ondemandphysics = 1
e_vegetation_static_instancing = 1
e_particles_thread = 1
sys_phys_cpu = 0
Found it on another forum made by a guy called Doomlord52. Makes a massive difference to the visuals. The lighting is much better but some of the HDR is over the top (the flash lights are pure white!!) other than that looks alot better. Getting back into Crysis now thanks to this, shame Crytek didnt do this BEFORE releasing it