CS:S map troubles

  • Thread starter Thread starter Deathblow_ESF
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Deathblow_ESF

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I am making a cs:s map and i have a mansion in it and i am making all real opening windows on it that are breakable. I finished the top row of the windows and i got an error. The error said "Too many verts for a dynamic vertix buffer (34925>32768) Tell a programmer to up VERTEX_BUFFER_SIZE." How do i fix this?
 
Tell your programmer to up the VERTEX_BUFFER_SIZE :)
 
SixThree said:
Tell your programmer to up the VERTEX_BUFFER_SIZE :)

lol, good advice.

I had this same problem once, and no matter what I did try I could not resolve it. The only thing that worked for me was to copy all of my geometry and paste it onto a new map file... worked like a charm after that; may have been a problem with an entity or otherwise but give it a try at least!

-BT
 
I have had CS:S crash on me with this message several times. Not in hammer, in-game, while playing. It only happened on one map, that I can remember, called de_mario.

Meh. Just saying. You should forward it to valve maybe...?
 
I read up on it and apparently i have too many polygons in plain sight for a player. so, i have to reduce that somhow.
 
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