Why is it when ever i compile a map this always appears in the compile log
Run buildcubemaps in the engine to get the correct cube maps.
Is there a way to make it compile and build the cubemaps without me having to type it into the console when i run my maps in the game engine.
Run buildcubemaps in the engine to get the correct cube maps.
Is there a way to make it compile and build the cubemaps without me having to type it into the console when i run my maps in the game engine.