Custom models

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Jul 10, 2009
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Can anyone help me with the pink & black squares problem with model viewer and hammer? I have set up my vmf and qc right, but it doesn't work.

This is for an episode 2 map.
 
Check your model's texture path, *.VMT files. If you can't do anything, just upload your source files.
 
Currently my .vmt says the following:


Code:
"VertexLitGeneric"
{
	"$baseTexture" "materials\models\CANO_T"
}

This file is in \half-life 2 episode two\ep2\materials\models\CANO_T

My models are in half-life 2 episode two\ep2\models\CANO_T

Is this good?
 
how do you expect me to know your model's texture path, duh
just upload your source files before I kill you
 
[$cdmaterials "models/materials/CANO_T.vtf"]

must be

[$cdmaterials "models/"]

your textures are stored in "models/" folder
 
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