custome textures

  • Thread starter Thread starter dorain8
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dorain8

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if i put custom textures in my map such as ones found in that download above ... will they load onto peoples ocmputers when they dowload the map ... or will they have to download the textures aswell
 
Easiest thing to do is to BSPZip it.

Or if you have other stuff you want to include, you have to use res list.


Assume using CS:S as the game we're working with)
1. Go to sourcesdk_content\cstrike\materialsrc
2. Make a new folder and name it to whatever
3. Copy your .vmt and .vmf files there

Adding custom models:
1. Go to sourcesdk_content\cstrike\modelsrc
2. Make a new folder and name it to whatever
3. Copy the files

Passing custom content to others:
1. Make a new .txt file in your maps folder, name it the name of your map
2. Put in the paths to your custom content like so:
Code:

"resources" { "materials/yourmap/yourtexture.vmt" "file" "materials/yourmap/yourtexture.vtf" "file" "models/yourmap/yourmodel.mdl" "file" "sound/yourmap/yoursound.wav" "file" }

3. Save and change the extension to .res

For this to work the server needs to have all the files put in the right spot.
 
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