soulslicer
Tank
- Joined
- Mar 16, 2007
- Messages
- 4,623
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fear and hl2 are the only two games that ever really made me feel like its a movie..
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For me, HL2 is one of the two best action games ever. The other spot is held by the games in the GTA3 series (GTA3, VC, and SA), which offer a completely different take on the single player action experience by creating open-ended gameplay, and the freedom that comes with it. HL2 is, of course, very linear in contrast, but that linearity is part of what allows it to reach a high level of immersion in the narrative (the oft-talked about feeling of being in a movie).
If I had to draw up a list of my top five most memorable moments in gaming, I'm sure at least three would be from HL2, along with one or two from the original Half-Life.
Of course its good but i still like the first one better (i played it since I was 6)
Confusing also, go ahead and try to go through that head game:rolling:
third one rocked try it
Aww, SH isn't too confusing once you read up on everything...Basically, it's about a girl who was almost burned to death as a sacrifice in a cult, but she lived and was filled with HAET and RAEG and she made a deal with the devil to make Silent Hill a nightmare place where people go to be punished.Basically. There's more to it, but ya know.
Okay, I'm done derailing, I promise!
Aww, SH isn't too confusing once you read up on everything...Basically, it's about a girl who was almost burned to death as a sacrifice in a cult, but she lived and was filled with HAET and RAEG and she made a deal with the devil to make Silent Hill a nightmare place where people go to be punished.Basically. There's more to it, but ya know.
Okay, I'm done derailing, I promise!
I much prefer linear to vast, open-ended spaces. Linear allows you to structure your gameplay and to work with the narrative in a more interesting way; you can construct a cinematic experience. I'd argue it's far more involving. Arguably HL2 wouldn't be as good if it weren't for its linearity.
Off-topicish question: What really happened to SH then? The real one in the games.
And no. The fact that city 17 was like a hallway, where there is a certain area, you can walk in, did not make it less immersive.
If it was one big playground like GTA it would'nt be half of what it is today.
Hahahaha, devious, but its a fact that HL2 is not due for release until september the 23rd, 2003. But of course it will be ****ing awesome.
Linear is not constructing cinematic images it only forces some sequences to be watched by you, a sequence can still be initiated with a more open area and some nooks and crannies to find, but the hallway look of City 17 really made it feel less immersive.
I think everything that has something to do with HL is beyond what anybody from this world could make.