Digger sound files in GCF

Varsity

Newbie
Joined
Apr 13, 2004
Messages
2,683
Reaction score
2
Nothing turned up after a search. Digging around the HL2DM cache files just now I came up on two sound files:
Code:
digger_startengine1.wav
digger_stopengine1.wav
You know what this means? Of course you do. VEHICLES! :E You can download the sounds here.

There's also two other digger soundfiles in source sounds.gcf:
Code:
digger_grinder_loop1.wav
digger_grinder_stop1.wav
This isn't just any old vehicle either. What use could a digger be put to? Objectives maybe? Will we be seeing Assault in HL2DM? Does this mean deformable terrain will be added like in TF2? I can't wait!
 
HL2 already supports deformable terrain, but only on displacement surfaces.

There's also sounds for the controllable Combine APC in there, by the way.
 
Back
Top