Rorschach120
Party Escort Bot
- Joined
- Aug 15, 2012
- Messages
- 260
- Reaction score
- 34
As far as the main mission goes, yes and no. They will tell you the general area of where to go but besides that you are free to either charge in slashing, stealth through undetected without killing, stealth in and kill everyone, you can teleport up ledges to get to a window where you can shoot/jump people from. You don't even have to kill your assassination targets, and if you don't then you normally have to do something else to your target to render them useless against your cause, which I don't want to spoil but is really cool. My point being that freedom is a major component in the game so "hand-holding" isn't really how I would describe it.Sounds like a "hand-held" game. At least you can cut the hand off.
The stealth starts off really easy.. like "just take the roof and avoid everything" easy. But, the stealth gets much much harder the further you get. Doing a mission without being detected once is near impossible later on and takes crazy amounts of patience. More often than not, the best path is to sneak by everyone since the takedown takes a few seconds to complete. The non-lethal takedown.... This is so frustrating because the time it takes adds difficulty to playing non-lethal, and makes certain areas near impossible to complete. Love-hate sort of thing.
Where I think this game lacks is weapons. The weapons they have are cool but more drastic upgrades, or just more weapons, would have made for a deeper gameplay experience.
For those who don't know, you need to collect runes around the game in order to upgrade/unlock your skills. The way I am playing is non-lethal and non-detection so going around and getting runes is 10x harder so I often just pass. I have plenty of gold, but there isn't anything I want to spend it on (besides runes). That whole system makes the levels feel richer and gives you more to do but takes away from the "play your way" experience. That being said the rune system would piss me off even more if I didn't have a way of detecting them.
The levels though... They reuse a lot of maps (since it's a city) but change up a little bit each time (and they are still fun). First-person stealth assassin playground. I am getting close to the end but am not there yet... I will for-sure write a full review when I'm done. So far though I would say "PLAY THIS GAME."