Follow along with the video below to see how to install our site as a web app on your home screen.
Note: this_feature_currently_requires_accessing_site_using_safari
HL1 was made with no notion of a continuation of the story. HL2 might have been made with the episodes in mind, we don't know. The story of the remaining episodes is probably planned fully already although it might be altered based on fan reaction.
Even Hideo Kojima make it up along the way. Heck, most of the writers do it!
I'm not surprised.
Even Hideo Kojima make it up along the way. Heck, most of the writers do it!
I'm not surprised.
Yeah, but Kojima is pretty shit.
Yeah, but Kojima is pretty shit.
Ocellot is the son of a necromancerand Metal gear soild 2 proofs this! worst plot ever! couldn't help laughing when his brother was still alive as an arm....![]()
I think Laidlaw was asked one time, "Can you give us any details about the G-Man? What are his motives, etc...". This was pre-hl2 stuff anyways. He said that he didn't even know what to do with him either and it was a major problem. Valve basically didn't have a story after Half-Life, they wanted to see if their first game was a success. Why invest in more games if the first game is bad?
If so, how do u explain the famous quotes from Nihilanth and the Vortugans.
It's called keeping your options open. They designed the first Half-Life with enough future working room so that, if the game warranted a sequel, they wouldn't be written into a corner.
A lot of the "hints" in HL1 were pretty vague, you know. Valve most likely included them just so they could expand in any direction they saw fit.
I think Laidlaw was asked one time, "Can you give us any details about the G-Man? What are his motives, etc...". This was pre-hl2 stuff anyways. He said that he didn't even know what to do with him either and it was a major problem. Valve basically didn't have a story after Half-Life, they wanted to see if their first game was a success. Why invest in more games if the first game is bad? So now I think the G-Man has a pupose now. But I think the story changes and evolves in accordance to the public's likes and dislikes. Thats why they arn't making platformer puzzles like ZEN because most people hated that section (even though I liked it).