W4d5Y
Newbie
- Joined
- Oct 14, 2006
- Messages
- 479
- Reaction score
- 1
Why, hello there!
I just was looking through a media library of a german coop-mod, and there were levels from a whole bunch of games, like Minerva or ep1 in comparison, and it stunned me see two screenshots, that made me suspicious about the possibility that within ep1, a place from hl2 actually was revisited, op4/addon-style!
Compare this one:
http://hl2cp.deltaforceteam.de/gallery.php?action=viewImage&image_id=19
and this one:
http://hl2cp.deltaforceteam.de/gallery.php?action=viewImage&image_id=7
you might notice that these two roads are exactly the same. Maybe it is surprising how a lot of debris is lacked by one, while the other one has it, or how on earth a whole overwatch tower could disappear from the scene and a make-shift bridge could be built in the middle of a frikkin war zone in the meantime,
but maybe one of the mappers just used the basic geometry of the old hl2-street level and reused it for ep1? :O
I just was looking through a media library of a german coop-mod, and there were levels from a whole bunch of games, like Minerva or ep1 in comparison, and it stunned me see two screenshots, that made me suspicious about the possibility that within ep1, a place from hl2 actually was revisited, op4/addon-style!
Compare this one:
http://hl2cp.deltaforceteam.de/gallery.php?action=viewImage&image_id=19
and this one:
http://hl2cp.deltaforceteam.de/gallery.php?action=viewImage&image_id=7
you might notice that these two roads are exactly the same. Maybe it is surprising how a lot of debris is lacked by one, while the other one has it, or how on earth a whole overwatch tower could disappear from the scene and a make-shift bridge could be built in the middle of a frikkin war zone in the meantime,
but maybe one of the mappers just used the basic geometry of the old hl2-street level and reused it for ep1? :O