Feedback needed again

Dux

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Hi again, can I have some crits on this screenshot please, thanks.
 
Gotta love the tracer-lines behind the fired rounds.
 
A bit dark... But if you upgrade it to HL2, I suppose it will have alot better lighting.
 
Dark is good and atmospheric, but I'm in a light room right now, I can't see a thing!
 
Its a bit basic. Even for hl1 really. Well expect for the APC. I dunno its nicely done and u obviasly know what u are doing. The side bridge/ledge thingys look a bit weird. I can;t really think of anything significant because its actually good.
 
It basically looks alright, but nothing about it excites me.

What you need to work on is giving the player a great desire to *see* what's up on the 2nd floor. That is, add something up there to peak the curiosity of the player walking around on the ground level.
 
I thik if the picture were viewed full screen it wouldnt look so dark.

Anyway, looks good i suppose, got an more angles?
 
This map is only 3 hours work (scripted tank smashing through the door to release grunts included)

Still a lot to do.
 
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