Antic2
Newbie
- Joined
- May 4, 2004
- Messages
- 106
- Reaction score
- 0
Just a minor point, but interesting.
At the beginning of the game, there's a playground... obviously there to "showcase" the whizz-bang physics engine.
There's a see-saw and 2 bricks. Put one brick on one end of the see-saw, and hold the other in your hand. Now get on the other side of the see-saw. You sink, because you weigh more than the brick you put there.
Now move towards the centre of the see-saw, so it balances out and stays level. Then drop the brick.
Nothing happens. That is, the weight of the brick you're holding is NOT added to your own weight.
Something they might think of fixing up in the future. Otherwise, yeah, the physics is interesting, but doesn't seem to add much to the gameplay yet. They obviously wanted us to go "wow, look at the swing move!"
Maybe if they had released the game when they originally said they would, like a year ago, I would have said wow... and after spending days fixing the crashing problem, I'm in no mood to congratulate them, I just want to play the frikkin game.
Physics is one thing... but you can't even do simple things like climb a fence, hang on to ledges (or the monkey bars in the playground)... you can't even jump on the swings and swing yourself... that at least would have been fun.
Another thing... it's supposed to be "immersive".. the loading times are so long that I'd rather immerse myself in a nice cup of tea while I'm waiting.
Sorry to bitch, but I paid a week ago, and only just got the crashing to stop.... by reducing the texture detail to "low"... and I have a top-end all-Intel system and an ATI 9600XT. Rather annoyed about that... maybe they should have put less effort into silly facial expressions and more into gameplay and compatability. oh, and support too... that thing that make you happy with a product.
At the beginning of the game, there's a playground... obviously there to "showcase" the whizz-bang physics engine.
There's a see-saw and 2 bricks. Put one brick on one end of the see-saw, and hold the other in your hand. Now get on the other side of the see-saw. You sink, because you weigh more than the brick you put there.
Now move towards the centre of the see-saw, so it balances out and stays level. Then drop the brick.
Nothing happens. That is, the weight of the brick you're holding is NOT added to your own weight.
Something they might think of fixing up in the future. Otherwise, yeah, the physics is interesting, but doesn't seem to add much to the gameplay yet. They obviously wanted us to go "wow, look at the swing move!"
Maybe if they had released the game when they originally said they would, like a year ago, I would have said wow... and after spending days fixing the crashing problem, I'm in no mood to congratulate them, I just want to play the frikkin game.
Physics is one thing... but you can't even do simple things like climb a fence, hang on to ledges (or the monkey bars in the playground)... you can't even jump on the swings and swing yourself... that at least would have been fun.
Another thing... it's supposed to be "immersive".. the loading times are so long that I'd rather immerse myself in a nice cup of tea while I'm waiting.
Sorry to bitch, but I paid a week ago, and only just got the crashing to stop.... by reducing the texture detail to "low"... and I have a top-end all-Intel system and an ATI 9600XT. Rather annoyed about that... maybe they should have put less effort into silly facial expressions and more into gameplay and compatability. oh, and support too... that thing that make you happy with a product.