rec
Newbie
- Joined
- Sep 13, 2003
- Messages
- 960
- Reaction score
- 0
Our "info from Valve" thread is still building steadily with a heap of new e-mails from Valve appearing. One of the more recently published asked the question "what video card is best for Half-Life 2 visually?". Here's some of what Gabe Newell (Valve Software) had to say...
To read all of Gabe's detailed reply, be sure to check out our "info from Valve" thread!... we make visual quality/performance trade-off decisions, and that some of the NVIDIA parts are so slow that we turn off a lot of visual effects in order to make the game run decently. The user can always set it to run with all features enabled if they want to. Another example would be avoiding lightmap artifacts in anti-aliasing - we use shader bandwidth on the NVIDIA part (which we don't have to on the ATI part), which is typically the last resource you want to consume on an NVIDIA card since their shader performance is slow relative to the other performance factors (e.g. fillrate).