ValVed RaY
Spy
- Joined
- May 24, 2003
- Messages
- 806
- Reaction score
- 0
With the new Media Released What are your expectations.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: this_feature_currently_requires_accessing_site_using_safari
G0rgon said:I voted for Looks Bad.
Well, somtime it looks nice but most the time it looks like the third option.
Valve you need to forget about the testing and start working on the Graphics level cause STALKER will Kill HALFLIFE2's graphics. its a fact![]()
and yours haven't ?Lobster said:dont mind valved ray, everything he has ever posted since the dawn of time has been tosh![]()
Lobster said:You wont see Stalker till 2005, trust me! u wont!
commando said:and yours haven't ?name one thread that went well
hehe
very true indeed man.G0rgon said:I know that.
valve got the chance to change the future of their game by putting more details . Otherwise HL2 life won't last more than 2 years.
I am not against the game, I love this game and to be truthful we shouldn't make judgments right now till the E3 in 1.8 days.![]()
Dam You Lobster!Lobster said:http://www.halflife2.net/forums/showthread.php?t=21858
HAR HAR, VICTORY IS MINE!
*climbs inside his rocket to the moon and pushes the big red button*
*forgets to close the door and dies in transit*
Well that didnt go well :S anyway back to the topic, it just seems every day theres one of these "Are you pissed off?" topics, I just think we should wait for E3.. not that anything on this forum acctully effects anything .. which would make this reply useless, thus ... ... im gonna need to think about that.
SMT said:I still play TFC, and come on, it ain't because of the per-pixel lighting, real-time soft shadows and clever use of shaders. THERE ARE NONE. The models are 1000 polygons or less, the geometry is dead simple, the skyboxes are pixellated and static, and lighting/shadowing are strictly static lightmaps precomputed in a compiler.
So why do I still play TFC? Pure gameplay. Nothing beats being an engineer, tossing an EMP grenade at an advancing horde of enemy soldiers, and watching them all blow up in a colossal mess of gibs. This is the best example I can give of how gameplay is not only more important than graphics, but much, much more important.
nicely said!Sorze said:Yeah, let's all judge by graphics alone, that's what Half-life has always been about.
"What a loss this game is."
Probably the most stupid thing I've seen on these forums, I mean come on.
It's "a loss" because it's not the most beautiful game you'ver ever seen, it's only moderately gorgeous?
Grow up please.
*I don't really mean this as an personal attack, but wtf.
LMAO man blue shift was easy!AcousticToad said:As long as its got a good storyline, good features and lasts longer than Blue Shifts 42min then im happy.
EVIL said:S.T.A.L.K.E.R. has more detail then Half Life² will be able to put in thier game before summer. the S.T.A.L.K.E.R. engine (forgot its name) is one hell of a polygon pusher.
ValVed RaY said:here is my imppresion of what hl2 will be like
daikatana..![]()