Half Life "3"

Cheomesh

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I was thinking about what may be coming after Episode 3, and about how things are already going in the current story line.

I figure, even if we've locked the Combine from our world forever (who is to say the other Citadels will not do what C17's did??), our planet is still very much ****ed.

I cannot even imagine what the weather patterns will be like on our planet now, if the Combine have in fact drained the ocean (we really only have one). On top of that, so many new creatures have come from Xen to here that I have no clue how well pre-existing creatures are doing, such as deer, lions, etc.

On top of THIS, we have the possiblitiy that the G-Man might snatch us up at the end of Episode 3 (4?), and we may be saying good bye to Earth forever.

So I got to wondering, what now? We obviously cannot live on earth like we did in our past. And the Combine still control most of the planet, anyways. They may even be able to grow us in "factories" from DNA and create replacement forces more easily than we can.

So do we leave? I feel that it is a possibility that Kliener and his assistants may create a teleport that combines Apature (point to point) and Black Mesa (trans universal) and create something that could put us on a new world. If they could build a few HEV's, or make use of Combine Scanners, it might not be difficult to scout the new worlds to see if they're liveable enough for us to begin relocating people off of Earth.

I figured this was unlikely, but I think it's a cool idea none the less. What about you guys?
 
I both like and hate your theory. Obviously life will never be the same on earth if we continue to live there. It will most likely be a post apocalyptic wasteland, however there is a real comradery to humanity in the Half-Life series after the Combine invasion. Also this is our planet. The combine deserve a fight to the end after taking our species and perverting it to their benefit. Besides it didn't work to well for the Vortigaunts.
 
Nah, we go back in time and make it all nice and pretty again :D.

Or move to Xen, or something similar to that which the Vortigaunts did.

Or, we could just kick their asses off the face of the universe and attempt to restore to planet. All is not totally lost.
 
Its Earth, it could be a barren wasteland barely fit for human habitation where life is a daily struggle for just the basics of survival but it is our homeworld.

Without the combine theres not much of a problem. Sure antlions and all that xeno fauna and stuff are a problem, but rather more manageable then being under the heel of a super alien inter-dimensional empire.
 
Or, we could just kick their asses off the face of the universe and attempt to restore to planet.

That IS the question...How would you restore it.
It's pretty ****ed up by now.
 
Without the combine theres not much of a problem. Sure antlions and all that xeno fauna and stuff are a problem, but rather more manageable then being under the heel of a super alien inter-dimensional empire.

They might even be happy to migrate back to Xen :D
Sure we can arrange something.
 
If HL3 will ever come out, it should be more gritty and sad/atmospheric than the current 2 games. Atm, HL2 and HL1 are just too jolly and arcade for my taste.
As long as it will have ground-breaking graphics, physics, gameplay, etc, I don`t care what the story is.
 
If HL3 will ever come out, it should be more gritty and sad/atmospheric than the current 2 games. Atm, HL2 and HL1 are just too jolly and arcade for my taste.
As long as it will have ground-breaking graphics, physics, gameplay, etc, I don`t care what the story is.

Did you ever play any of the games??

How dystopian do you need a society before you stop thinking it's jolly...??

I mean, because all those civillians at the beginning of Half-Life 2 were having the time of their lives... the sad depressed attitudes to life were all just a joke...
 
Well the resistance seems to live on Earth perfectly fine, Black Mesa East, White Forest, N.L.O, Lighthouse point, the place were you get the buggy, the place were you get the Bugbait, etc.
And with the Combine out of the way (still a while a way, only C17 has been liberated), things are only going to get easier.
 
Did you ever play any of the games??

How dystopian do you need a society before you stop thinking it's jolly...??

I mean, because all those civillians at the beginning of Half-Life 2 were having the time of their lives... the sad depressed attitudes to life were all just a joke...
HL could be so much more serious and grittier, but it`s not.
Now STALKER is what I call a gritty, atmospheric game where you can feel the sadness and death no matter where you go.
Same with Hitman Contracts. Not everyone liked the dark theme HC had, but the fact that it made some feel sad and scared inside, shows something.

HL and HL2 are good games but I get little to no emotions playing em.
Ravenholm and the trainstation at the start of HL2 were the only parts where I actually felt something.
 
If we take on the combine, then the vorts and us can do whatever we want sun. But seriously, the feeling I get is that there is not that many humans even left on earth, (if there was still a shit load maybe the lack of resources would play a problem) and the weather seems fine enough to me, the entire game you all the enviorments seemed fine, and plentifull if humans were able to reorginize make their own defensable cities (like the combine did within the cities but do it right because were all civilized humans here) i dont see any reason why humans couldnt live out and repopulate i mean weve destroyed entire species completly by accident i dont udnerstand why we couldnt wipe out head crabs and barnacles

HL could be so much more serious and grittier, but it`s not.
Now STALKER is what I call a gritty, atmospheric game where you can feel the sadness and death no matter where you go.
Same with Hitman Contracts. Not everyone liked the dark theme HC had, but the fact that it made some feel sad and scared inside, shows something.

HL and HL2 are good games but I get little to no emotions playing em.
Ravenholm and the trainstation at the start of HL2 were the only parts where I actually felt something.

Stalker was a straight up peice of shit, its a brand new game and 1. it looks like shit 2. it handles like shit

if i wanted to play a crappy looking game i would play WWIIOL atleast it has some amazing gameplay how does HL2 not give you emotions and stalker does?? HL2 is like a freaking movie, EPIC music, most amazing story..... i dont understand
 
HL could be so much more serious and grittier, but it`s not.
Now STALKER is what I call a gritty, atmospheric game where you can feel the sadness and death no matter where you go.
Same with Hitman Contracts. Not everyone liked the dark theme HC had, but the fact that it made some feel sad and scared inside, shows something.

HL and HL2 are good games but I get little to no emotions playing em.
Ravenholm and the trainstation at the start of HL2 were the only parts where I actually felt something.

STALKER is a relatively new game, with far newer graphics to work with, and far more gaming years between the birth of Half-Life and it. If it looked like Half-Life... well, yeah, don't think too many people would buy it.

But Half-Life was seriously one of the most effective games of all time. Just because you played it two months ago does not stop it being a true classic. Why do you think it won so many game of the year awards. As an 8 year old, the emotions and fear I experienced were amplified so much, it was hard to even step near water. The Icthyosaur was one of the most terrifying creatures to experience, gliding from nowhere, silently to lunge at your face and bite at your, ripping parts of your body off to the result of a diminishing health. Was truly terrifying.

Ravenholme was also a truly terrifying place, the first time I played it, they managed to work graphics, sound and gameplay together to make one of the most terrifying experiences to date.

The original Half-Life could only be described as clunky. Not the gameplay, but the atmosphere it created, with the whirring and the clunking... it was just brilliant, a true genius piece of work.

Now Half-Life 2, the whole feeling of it is of dispair.

I don't wish to speak anymore on the matter, because if you didn't feel anything, quite frankly I'm not wasting my breath on you. And if you didn't like the game, then you shouldn't even be here.

Oh, and if you preferred STALKER, then just Get Out.

Dunno, STALKER looks and plays ****ing amazing on my machine.

Don't swear.
 
Dunno, STALKER looks and plays fcuking amazing on my machine.

I have a good machine, the graphics arent good compared to other next gen games, it looks like the game is years old compare it to other recently released games, compare it to HL2 wich is years older and looks 10X better, its just the gameplay, the way it "feels" i cant quite put my finger on it but it just doesnt play right for me, and im not a pixel-whore graphics dont bother me i spent my entire career on UO and then WWIIOL
 
As far as I know, Episode 3 will be the end of Gordon's saga.

I saw this somewhere from a credible source I can neither name nor link.
 
I actually have stalker as well, and it's currently sitting on a shelf just above my pc, gathering dust. I played it for about 2 hours before i got exceedingly bored.

For a game in this time, the graphics are sub-standard. When i was running around, i didn't feel anything. Yes, it was slightly depressing seeing the things dying and all, but the storyline was nonexistent. Even the mutated animals just don't convey much. Maybe later on something beefs up the storyline but in the time i played it didn't seem like much would happen.

In contrast, when i first played HL2 and all the episodes, i couldn't believe how truly amazing the game was. The graphics, the character animation, the storyline, everything. And i hadn't even experienced the first game (because i was 8 and had no contact with games other than on handhelds). Fact is, HL2 made me think about things. The feeling of dread was tangible in many parts of the game, and through most, if not all, of the game i was gripped by the sheer feeling in the game. Considering it was the first game i played with a proper storyline may have made a difference, but it is unlikely.

I also think that barely any games will come close to the atmosphere of HL2. You can talk about Bioshock, but, truth is, for me, it didn't come close to HL2 in terms of story. Yes, it was a good game, and there was quite an atmosphere, but the story wasn't as solid. I didn't feel as i did the first time i walked off that train, straight into the combine's hands. I didn't feel like i did when Alyx saved me from the CP's. I could say the same thing for so many countless other moments that i remember playing through the first time and being truly dumbstruck.

And, if you don't think that the story is gritty, you're not taking in the whole picture.

/end of my longest post so far on these forums.
 
Earth in HL2 + Eps is not in as bad a state as it COULD be. Outside City 17, you see that the area around White Forest is quite foresty and nice. I wouldn't drink the water, but the polutants are not so abundant as to cause visible mutations or outright death. Wildlife is scarce but that is either a design decision or a reality - this may make the greatest impact on the ecosystem if it is true, a reduction or outright elimination of many animal groups.

At least we're not suffering a nuclear winter. Some areas may be worse off than others, but the earth seems capable of healing provided the Combine are properly routed. Oh, and the oceans are not drained as in completely drained, however their levels are depleted.
 
Earth may not be as bad as we think. Obviously, the creatures from Xen seemed to have wiped out many Earth creatures (and possibly vice versa from the lack of some Xen creatures).
However I think we may be able to survive. It will be difficult, but we have the vorts now, and we are argulbaly more advanced than before. Maybe we have a chance.
 
Oh, and the oceans are not drained as in completely drained, however their levels are depleted.

Right - you can see how the levels are low enough that ships are beached and stranded on the shore, but there's definitely still ocean there.
 
STALKER is a relatively new game, with far newer graphics to work with, and far more gaming years between the birth of Half-Life and it. If it looked like Half-Life... well, yeah, don't think too many people would buy it.

But Half-Life was seriously one of the most effective games of all time. Just because you played it two months ago does not stop it being a true classic. Why do you think it won so many game of the year awards. As an 8 year old, the emotions and fear I experienced were amplified so much, it was hard to even step near water. The Icthyosaur was one of the most terrifying creatures to experience, gliding from nowhere, silently to lunge at your face and bite at your, ripping parts of your body off to the result of a diminishing health. Was truly terrifying.

Ravenholme was also a truly terrifying place, the first time I played it, they managed to work graphics, sound and gameplay together to make one of the most terrifying experiences to date.

The original Half-Life could only be described as clunky. Not the gameplay, but the atmosphere it created, with the whirring and the clunking... it was just brilliant, a true genius piece of work.

Now Half-Life 2, the whole feeling of it is of dispair.

I don't wish to speak anymore on the matter, because if you didn't feel anything, quite frankly I'm not wasting my breath on you. And if you didn't like the game, then you shouldn't even be here.

Oh, and if you preferred STALKER, then just Get Out.



Don't swear.
I played HL when it got out, same with HL2. I agree that the atmosphere is there, but it`s just not as strong as I like.
I recently read Raising The Bar and it said how they wanted to make HL2 a much darker game. That`s something I would have liked.
Same with the concept art and pre release screenshots. They looked so bloody bad-ass when I first saw em, especially the dock map in some presentation. Or ravenholm with all the traps and combine chasing you.
The fast zombies did make me soil myself though.

Now if remember, HL actually was scary, especially when I first encountered azombie or a headcrab. Same with the soldiers; hearing their radio from far away was fcuking nerv-wrecking. Fear of dying was almost always present, no matter where I was. That`s something I rarely get in HL2, even with the hardest difficulty.

Anyway, if HL3 will ever be made, it better be so sad and depressing that suicide is a must after finishing it.
 
You can only make a game so dark and depressing without spoiling gameplay mechanics, Half-Life 2 is as dark a game as you will get while still making it an incredibly enjoyable experiance.

For me, since I played Half-Life after Half-Life 2, I didn't enjoy it half as much, mainly because it was just outdated graphics etc, if it was the same game on a source engine, it would be 10x better for me anyway.
 
I played HL when it got out, same with HL2. I agree that the atmosphere is there, but it`s just not as strong as I like.
I recently read Raising The Bar and it said how they wanted to make HL2 a much darker game. That`s something I would have liked.
Same with the concept art and pre release screenshots. They looked so bloody bad-ass when I first saw em, especially the dock map in some presentation. Or ravenholm with all the traps and combine chasing you.
The fast zombies did make me soil myself though.

Now if remember, HL actually was scary, especially when I first encountered azombie or a headcrab. Same with the soldiers; hearing their radio from far away was fcuking nerv-wrecking. Fear of dying was almost always present, no matter where I was. That`s something I rarely get in HL2, even with the hardest difficulty.

Anyway, if HL3 will ever be made, it better be so sad and depressing that suicide is a must after finishing it.

Dear god.

No, please no.

Do NOT make HL2 "darker and edgier". The only reason it stands out from all the other post-apocalyptic settings is because people haven't lost hope yet. HL is about the black humour. This isn't frigging Battlestar Galactica.

I'd prefer Lexx to Battlestar Galactica.
 
Episodes = Half-Life 3.

Marc Laidlaw disagree's.

I also heard Valve plans to inject some HL1 humour in the series, because the HL2 story arc was more about the oppression due on part to the Combine and the war of the rebels against them.
 
GLaDOS saved the DNA of all creatures of Earth for future cloning. therefore, if there was only 1 GLaDOS, we are truly FU*KED. Anywho, GLaDOS saves the day again!
 
HL could be so much more serious and grittier, but it`s not.
Now STALKER is what I call a gritty, atmospheric game where you can feel the sadness and death no matter where you go.
Same with Hitman Contracts. Not everyone liked the dark theme HC had, but the fact that it made some feel sad and scared inside, shows something.

HL and HL2 are good games but I get little to no emotions playing em.
Ravenholm and the trainstation at the start of HL2 were the only parts where I actually felt something.

1) Stalker sucks, visually, compared to the games of our time, or hell, the last two years.
2) If HalfLife was the game you just described, it wouldn't be HalfLife we love and play. If you don't like it as it is, don't play it. You've just said you don't care about the story as long as a game looks good, that pretty much ends the whole conversation with the proof you are a shallow and idiotic commoner.
Thank you.
:3
Ah and, other members, stop responding to him. Really, it's a waste of your time and energy.
 
As far as I know, Episode 3 will be the end of Gordon's saga.

I saw this somewhere from a credible source I can neither name nor link.

No. In a recent interview with Laidlaw, he said that it will only be the end of the Half-Life 2 story arc. Read it on the main site.

Watch it though, there are spoilers.

Episodes = Half-Life 3.

No. That's only what Gabe says. And he doesn't actually say that, he just calls them Half-Life 3. It could be that the next game they produce is called Half-Life 3. No doubt they won't bother much with a numbering system. Because if they do call it Half-Life 4... everyone will be like wtf...?

It's equivalent to Half-Life 3 (as in it has the amount of gameplay and new stuff that a new game mght), but it doesn't mean it is.
 
i just think when they come out with Ep.3 they should just combine all of them into half life 3
 
indeed but still it would make sense to do that

No... not so much.

And as for Cheomesh... while I don't see the point in "combining" Aperture and Black Mesa's technology, it still is an interesting idea, nonetheless. And I can't really imagine Kleiner in a HEV suit :p
 
I don't think Earth is that screwed. Yeah, it's gone through a lot. But it's not inhospitable. Humanity will find a way to adapt and survive in their new conditions.
 
I think humans will find a new way to live, maybe all politics and other shit will be left out and everybody is just trying to rebuild the cities and so.

I think something like in game S.T.A.L.K.E.R. Living life again in ruins, and so.
 
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