help diagnosing a compile log error

Maturin

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materialPath: c:\program files\steam\steamapps\ppitm\half-life 2 episode two\ep2\materials
Loading C:\Program Files\Steam\SteamApps\ppitm\sourcesdk_content\hl2\mapsrc\track.vmf
Patching WVT material: maps/track/concrete/blendbunk_conc01_wvt_patch
fixing up env_cubemap materials on brush sides...
Building Faces...error: material maps/track/concrete/blendbunk_conc01_wvt_patch doesn't have a $bottommaterial
error: material maps/track/concrete/blendbunk_conc01_wvt_patch doesn't have a $bottommaterial
error: material maps/track/concrete/blendbunk_conc01_wvt_patch doesn't have a $bottommaterial
error: material maps/track/concrete/blendbunk_conc01_wvt_patch doesn't have a $bottommaterial
error: material maps/track/concrete/blendbunk_conc01_wvt_patch doesn't have a $bottommaterial
error: material maps/track/concrete/blendbunk_conc01_wvt_patch doesn't have a $bottommaterial
error: material maps/track/concrete/blendbunk_conc01_wvt_patch doesn't have a $bottommaterial
error: material maps/track/concrete/blendbunk_conc01_wvt_patch doesn't have a $bottommaterial
*snip*
This error is preventing my .bsp from updating. I can't find what it refers to, and I don't recognize the material (I haven't used it as a texture on anything.)

Does anyone have an idea what this error means and how I can fix it?
 
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