Help with creating triggers

ilit84

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Hey ,

We would like to create 2 persons in a room,
where one of them is chasing another one.

One of them is the player and the other one is the NPC_Combine_s - the NPC guy should chase the player, even when they lose eye contact.

We have no idea how to create a trigger, but we do know we need to use some :)

We Would like to get some help with that.

Thank you in advance.
 
So, Create A Brush With The Trigger Texture. Select It And From The Dropdown Menu Change It To Trigger_multiple, And There You Go. Use Outputs To Create The Effect. http://www.halfwit-2.com/ Also May Want To Look Here.

By The Way, What Is This For? Screenies Pl0x!
 
Thanks for the answer.
Can you please be more specified? (I am new user)

I built a room with walls (maze) and place "info_player_start" at the begin and "npc_combine_s" someplace in the middle, I want that the npc_combine_s walk after the player when he see him

How do I create Brush with a Trigger Texture for NPC? and what should I choose in the outputs?

And for your question, I am a college student and we learn artificial intelligence, at the and of the course we will add artificial intelligence to the NPCs in our mod.

Thanks for your help!!

(I use Half-life 2: Episode one)
 
Help with triggers

Thanks for the answer.
Can you please be more specified? (I am new user)

I built a room with walls (maze) and place "info_player_start" at the begin and "npc_combine_s" someplace in the middle, I want that the npc_combine_s walk after the player when he see him

How do I create Brush with a Trigger Texture for NPC? and what should I choose in the outputs?

And for your question, I am a college student and we learn artificial intelligence, at the and of the course we will add artificial intelligence to the NPCs in our mod.

Thanks for your help!!

(I use Half-life 2: Episode one)
 
Check This Tutorial Out.http://www.halfwit-2.com/?page=tutorials&id=58 Modify It For Your Needs.

For Triggers, Just Create A Brush Like Your Wall And Floor, With The Trigger Texture, And Make It Higher Than The Player. Then Select It And Press Ctrl+T Then Select trigger_multiple From The List Then Add Your Outputs As Mentioned In The Tutorial.
 
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