T
twins3n
Guest
Every time I try to load a walk smd file, one leg doesn't move!
I am using gcfscape to extract the mdl files. maleshared.mdl contains the male walk animations. I use mdldecompiler to get the smds.
Here is the qc file bit for a walk animation:
$sequence walk_all_Moderate "a_WalkS_Moderate" loop {
blendwidth 9
blend move_yaw -180.000000 180.000000
a_WalkSE_Moderate a_WalkE_Moderate a_WalkNE_Moderate a_WalkN_Moderate a_WalkNW_Moderate a_WalkW_Moderate a_WalkSW_Moderate a_WalkS_Moderate
}
Note that it does some blendwidth (whatever that means) on 9 animations, but only 8 are listed. Loading each of those individually, one leg doesn't move. I've tried adding up all the x,y,z positions and rotations in each of the files and dividing by 8, but that didn't work. I got strange results where arms fly about.
All I want is walk/sprint/luggagewalk animations where both legs move. How does the HL2 model viewer / mdlcompiler do it?
I use fragMotion and SMDImporter for 3dsmax to visualize the the smd walk animations. Once I have both legs moving in those I would be happy.
I am using gcfscape to extract the mdl files. maleshared.mdl contains the male walk animations. I use mdldecompiler to get the smds.
Here is the qc file bit for a walk animation:
$sequence walk_all_Moderate "a_WalkS_Moderate" loop {
blendwidth 9
blend move_yaw -180.000000 180.000000
a_WalkSE_Moderate a_WalkE_Moderate a_WalkNE_Moderate a_WalkN_Moderate a_WalkNW_Moderate a_WalkW_Moderate a_WalkSW_Moderate a_WalkS_Moderate
}
Note that it does some blendwidth (whatever that means) on 9 animations, but only 8 are listed. Loading each of those individually, one leg doesn't move. I've tried adding up all the x,y,z positions and rotations in each of the files and dividing by 8, but that didn't work. I got strange results where arms fly about.
All I want is walk/sprint/luggagewalk animations where both legs move. How does the HL2 model viewer / mdlcompiler do it?
I use fragMotion and SMDImporter for 3dsmax to visualize the the smd walk animations. Once I have both legs moving in those I would be happy.