V
v3rb
Guest
Alright well heres my problem when i make a static prop as in a window make an opening in the wall where i want it put the no draw texture in the opening and make it the window fit but when i test my map and shoot the window (the window or the frame, this is not a breakable glass one) there is no bullet hole, is just goes right threw... can anyone tell me why this is happening
here is a video that shows what i mean (codec is divx)
Click here to download!
here is a video that shows what i mean (codec is divx)
Click here to download!