Mr.Wotsit
Newbie
- Joined
- Nov 17, 2004
- Messages
- 331
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Hi everyone, I'm new here and this is my first post so be gentle...
Anyway, Valve have been making this excellent game for a long time now and I think it's safe to say that the single player mode is a thing of beauty. Polished to the extreme, you can feel every moment that they have said, "Okay, he thinks he's safe: RELEASE HELL!" I love it, it's brilliant.
That's good and all but that's not the clever part...
They've released HalfLife:Source too and apparently there is some kind of seemingly intentional HL2 multiplayer included. But these features are only skeletons of what they could become.
And here comes the clever part!
Valve know that, if they put in place the barebones elements of things like HL:S and HL2 multiplayer, mod teams will swarm to them and build these games for them! I mean, already there are multiple teams vowing to redo Half-life:Source with more care and attention than Valve has reason to apply. There are also those who were planning to try and implement multiplayer HalfLife2 even without having half the job already done for them.
So basically, they know that they will have these features added to their product for free without having to face any responsibility for the quality of the finished products as well as it not impacting their development time!
I honestly think it's a bloody intelligent move if they did it consciously and it makes a lot of sense - everyone's a winner!
So what does everyone think? Am I reading into things a bit too much? Should this be encouraged?
Anyway, Valve have been making this excellent game for a long time now and I think it's safe to say that the single player mode is a thing of beauty. Polished to the extreme, you can feel every moment that they have said, "Okay, he thinks he's safe: RELEASE HELL!" I love it, it's brilliant.
That's good and all but that's not the clever part...
They've released HalfLife:Source too and apparently there is some kind of seemingly intentional HL2 multiplayer included. But these features are only skeletons of what they could become.
And here comes the clever part!
Valve know that, if they put in place the barebones elements of things like HL:S and HL2 multiplayer, mod teams will swarm to them and build these games for them! I mean, already there are multiple teams vowing to redo Half-life:Source with more care and attention than Valve has reason to apply. There are also those who were planning to try and implement multiplayer HalfLife2 even without having half the job already done for them.
So basically, they know that they will have these features added to their product for free without having to face any responsibility for the quality of the finished products as well as it not impacting their development time!
I honestly think it's a bloody intelligent move if they did it consciously and it makes a lot of sense - everyone's a winner!
So what does everyone think? Am I reading into things a bit too much? Should this be encouraged?