cadaveca
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Counter-Strike Source Beta Update Released
September 23, 2004, 7:00 pm · valve
An update to the Counter-Strike: Source beta has just been released. Steam will update itself automatically when you restart. Here is a list of the changes:
COUNTER-STRIKE: SOURCE BETA CHANGES / ADDITIONS:
Improved DX7 graphics code path performance by up to 225%.
Fixed key bindings for non-US layouts causing the scoreboard to be stuck on.
Fixed barrel nudging player forever if you crouched near it.
Made correct names appear in "attacked teammate" message.
Made changelevel due to map timelimit happen at round end.
Added intermission scoreboard at end of round.
Disabled hiding viewmodel with "impulse 200" if sv_cheats is off.
Fixed reload exploit.
Fixed C4 sound not playing while planting.
Stopped money icon being red on level change.
Added C4 icon in first person spectator mode if spectated player has the bomb.
Fixed a problem where the game would crash when run on Win98 with a ATI 5900, 5950, or 6800.
Fixed crash due to stacking large numbers of weapons.
Fixed muzzle flashes showing incorrectly when switching players in spectator mode.
Fixed voice_banmgr.dt growing exponentially.
September 23, 2004, 7:00 pm · valve
An update to the Counter-Strike: Source beta has just been released. Steam will update itself automatically when you restart. Here is a list of the changes:
COUNTER-STRIKE: SOURCE BETA CHANGES / ADDITIONS:
Improved DX7 graphics code path performance by up to 225%.
Fixed key bindings for non-US layouts causing the scoreboard to be stuck on.
Fixed barrel nudging player forever if you crouched near it.
Made correct names appear in "attacked teammate" message.
Made changelevel due to map timelimit happen at round end.
Added intermission scoreboard at end of round.
Disabled hiding viewmodel with "impulse 200" if sv_cheats is off.
Fixed reload exploit.
Fixed C4 sound not playing while planting.
Stopped money icon being red on level change.
Added C4 icon in first person spectator mode if spectated player has the bomb.
Fixed a problem where the game would crash when run on Win98 with a ATI 5900, 5950, or 6800.
Fixed crash due to stacking large numbers of weapons.
Fixed muzzle flashes showing incorrectly when switching players in spectator mode.
Fixed voice_banmgr.dt growing exponentially.