Allow me to introduce myself, my name is Joshua Carbaugh. For the most part, I'm a writer by trade wanting to experiment in telling a story using the Source engine. I was hoping to run a few mod ideas by all of you, let me know what you think works and what doesn't. Omnichronia isn't a traditional FPS mod. Like Research and Development, it's not combat focused, but rather it runs like an interactive movie. I've read that many people aren't favorable toward cut-scenes as it takes them out of the game, but I'd like to say that sometimes they serve as exposition or to move the narrative forward. So, with that said, would you (...as gamers) invest time in a mod that played more as a movie with interactive elements? Thanks for your input.