level bug

  • Thread starter Thread starter Sjeiti
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Sjeiti

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I've found a 'level bug': it's the beginning of the game... don't know the name of the place but I'll describe it:

At one point you exit the sewers on your hoovercraft, there are two big round exits. It's a harbor type of setting with two giant doors in front, and two big doors to the right. The right canal has a row of poles in the middle and a sunken ship at the end. Between the forward canal and the right canal is the complex you have to enter in order to reach a tower (beside the front canal) where you can open the giant doors.

When you just enter this scene, there's a machinegunner near the water, behind a railing. Shoot him... then place your hoovercraft where that machinegunner was, there is one piece of railing missing. Climb onto the hoovercraft and jump onto the riverside wall (where the railing is missing).

Now you can inmediately acces the tower without having to go through the whole building etc. But if you do enter the building from here (and play the level backwards) there are suddenly bad guys spawning out of thin air or in place that were empty a moment ago. Plus a weird error at the end (which should have been the beginning) where some faces (3d faces: walls, doors) become totally transparent: you can see right through them, through the ground into the air.

That missing railing must be a shortcut they forgot to put back or something...

...Sjeiti
 
Well, don't forget its on Steam now. So they can easily update the game to fix it and add missions and what not. That would be awesome if they kept adding to the game.
 
so where would you post stuff like this... do 'they' read these fora? or is there a special bugreport thing somewhere?
 
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