Making Achievements

Mapster

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Since i started making a new mod called Development. I want to try and make achievements like in episode 2, but i can't find anything to do with achievements except the .cpp and .h that don't indicate if a monster is killed it adds a point to one of the things.

Anyone know of any tutorials on making achievements using c++?
I'm using visual c++ 2008 for episode 2.

Cheers,
Mapster
 
What does it add a point to?

Have you looked in halflife2.fgd at the achivement related stuff?
 
You can make archievements, but you need a server to store data.
 
The official Steam achievements platform is not publically available.

Email Valve on the Steamworks page to get access to the Steam API which can allow you to add achievements and such.
 
The achievements can be stored on the players computer, possible .dll or in the .save file. It doesn't have to be big, secret, impossible to cheat out of and so on. Just like a kill counter or something that will keep count of what goes on in the game and is displayed on the main page.
 
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