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The Dark Elf said:no, but you can probably mod it
The Dark Elf said:I don't think the mirrors will be real mirrors, you'll likely see the environment reflected but perhaps not characters. Which will be a shame as it looks so nice in D3
nutcrackr said:No you guys, Gordon can't be seen in a mirror because he is a Vampire!![]()
Pitbul said:if VALVe wanted you to "feel" as though you are the main characters they should have never gave the main character a name, or a facial appearence. *Yawn* at excuses....
PvtRyan said:It is probably done for the whole "you are Gordon" concept, but in a different way than you think.
It's extremely hard to make the character in the mirror look as believable as the first person character. It would detract from the believabily of "you are Gordon" when you see some relatively poor animated character behaving differently than you do. Imagine if Gordon picks up a box with his hands, in first person you wouldn't see his hands around the box, but you'll see a part of a floating box, which is acceptable, but that would look stupid in the mirror. Or even worse, weapon switching! What would you see? Gordon getting a rocket launcher out of nowhere? Gordon packing the firepower of a small nation in his backpocket?
It sounds easy enough to do, mirroring you actions in the mirror, but it's really harder than it looks, just like that most FPS don't have the legs of the character, it's really hard to do.
How can you feel that you are Gordon when the guy in the mirror is clearly not?
there were mirrors in HL,BS and probably Op4, they were just static glass textures thoug.muka3d said:I just bet that Half-Life won't have mirrors at all. They can obviously do it though. Remember the video with the camera that was looking at the G-man, and displaying it on the screen? A mirror is no different. Do you remember any mirrors in the original Half-Life? I don't, unless you count broken ones. I'm sure they will do the same here, conveniently make it so no mirrors are available to the player. Or, as soon as you look at them, they will shatter![]()
Feath said:Classic Valve answer.
Thats actually the classic answer from most developers who release games that are highly modable.Feath said:Classic Valve answer.
PvtRyan said:It's good to know you know much about storytelling. But kudos for totally missing the point, but whatever.
And what was your bright idea then on how NPC's react to you then if you don't have a name or anything?
How would that have been in HL? "Hi [computer generated voice]BOB[/computer generated voice], looks like you're running late, they are expecting you in the test chamber [computer generated voice]BOB[/computer generated voice]"
Or in HL2 "[computer generated voice]BOB[/computer generated voice] you're staring at me again."
Ugh... :hmph:
The Dark Elf said:no, but you can probably mod it
Ah yes, the bathrooms. I remember now. They look more like the dull side of aluminum foil, except even duller and not reflective... Well, we shall find out. Someone e-mail Gabe.chimpmunk said:there were mirrors in HL,BS and probably Op4, they were just static glass textures thoug.