Move In! - Pushing the limits of the HL Engine

WhiteZero

Tank
Joined
Apr 23, 2004
Messages
3,981
Reaction score
0
Check out the latest update for Move In!
http://news.moddb.com/15286/Deadline-Pics-and-Manual/

water_36805.jpg

water_36804.jpg
 
That looks damn good for an HL engine mod.
 
The gameplay is looking interesting as well:
* Fallen soldiers can be looted for supplies
o The Inventory system allows you to customise your equipment and weaponry
o Dont get caught alone or your equipment will be the enemies!
* Realistic aiming model
o The gun can be aimed independent of the view
o Stance and speed affect accuracy
o Scopes and sights can be used with all guns for accuracy
o Different classes of weapons react differently to movement
o Unique recoil system
* Customised respawns for each level. Squads can target objectives, respawn areas can be captured, and specialist classes may be able to infiltrate.
* Fantastic new Heads Up Display (HUD)
* Enhanced movement, with prone, leaning and sprinting.
* New and updated life like animations
* Completely redesigned menu system allowing for ease of use
* Authentic combat sound effects and music
* Realistic armour system with varying body coverage and penetration values
* Squad based gameplay allows the team to execute precise tactics
* Proven leaders can manage squad waypoints
* Enhanced radio communication, allowing the commands to be directed with the mouse
* Full screen map can be viewed to locate teammates
* Experience system rewards team-play with skill bonuses, but experience degrades with each respawn to add a penalty to getting killed.
* Enhanced graphics (most of which can be disabled/customised)
o Light-source blooming (GeForce3+ only)
o Motion blur
o Detail textures
o Models with multiple Levels Of Detail
o Polygon shaders to allow mappers to write custom effects for textures
o Levels with a maximum view distance, allowing large outdoor areas as never before in HL
o New flashlight effects
o Dynamic / High resolution skies
o New blood and gore effects
o 3D Muzzle-flashes
o Grass system
 
that looks AND sounds sweet especially on HL's engine
although its probably multiplayer when i want more single player games :(
 
Nice little Halo cliff there :)

WhiteZero: Trepasser had that too, and it sucked... just saying.
 
i thought trespasser was awesome. i played it again last week. the patch they brought out fixed the annoying jump bugs and increased the player speed... silenced mp5 vs raptors FTW
 
Wow, HL1 engine! That looks incredible. The lighting especially.
 
it does look like far cry on the hl1 engine lol i wouldent mind playin this mod.
 
From today on the MI Forums:
We were about to release MI, and found a last minute bug where the overview map of the level has some major glitches on ATI cards. It will be fixed by this weekend tho.
 
Now, they just need sand that's not the color of fresh pee, and they're all set!
:p
 
Back
Top