Multiple Gmen..

This is just speculation::

In HL2.. there are several G-men...

a G-Man is a head "something" of a sector...
 
I think they are just improvements over each other, although the multiple g-men theory is feasable.
 
ohnoesblackmesaincloningconspircyshockschockshock.

The Half-life one looks about right but the other two look to... "happy" and have too much expression in their faces to be old stone faced, G-Man!
 
Haha, it looks like Forrest Gump
 
You're putting way too much thought into this...

Half-Life Gman = Original Release

Opposing Force Gman = Second Release...updated to match OP's improvements in animation. The Gman model had to be updated in-order to fully-realize the many new scenes such as the re-activation of the nuke.

Blue Shift Gman = Final Release...updated to match BS's texture improvement. It is also relevant to note that Blue Shift was originally a Dreamcast exclusive and the model update was added to take advantage of the hardware. Unfortunetely, the Dreamcast fell-through and Blue Shift was cancelled as a result.
 
the gman is a chef in half life 2.. he wants his pastries made so he employs gordon for the job cause he makes good cookies.
 
xrdanielalan said:
You're putting way too much thought into this...

Half-Life Gman = Original Release

Opposing Force Gman = Second Release...updated to match OP's improvements in animation. The Gman model had to be updated in-order to fully-realize the many new scenes such as the re-activation of the nuke.

Blue Shift Gman = 3rd Release...updated to match BS's texture improvement. It is also relevant to note that Blue Shift was originally a Dreamcast exclusive and the model update was added to take advantage of the hardware. Unfortunetely, the Dreamcast fell-through and Blue Shift was cancelled as a result.

Except there's ZERO reasoning behind that.. The ONLY reason they made the HD models in the first place was to take advatage of the Dreamcasts hardware. When the DC version went defunct, they just ported everything over to the PC version, which is why having more than one High Definition Gman model makes no sense. Additionally, both Half-Life and Blue-Shift were to be packaged alongside the new models in the DC version, so if you're theory was true, then why doesn't BS use the high definition HL model instead of the high definintion Op4 one?

Gearbox never even bothered to update the various Op4 exclusive models (Military and Security Zombies, Gonomes, Race-X aliens) so I don't see why they would have bothered updating the Gman a second time. Indeed, they already had a HD model of him lying around.. In normal Half-Life and Op4, the Gman model shared the same mesh. They just added new animations to the old model

I am sure that there's a reason behind this that isn't "there are multiple Gmen" but like I said, it doesn't make much sense for them to have put the effort into something like this. Especially since all 3 models have the same ammount of texture data, but the HL and OP4 models have different textures..
 
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UndeadScottsman said:
...then why doesn't BS use the high definition HL model instead of the high definintion Op4 one?

The updated models were instituted to take advantage of the Dreamcast. Blue Shift uses ALL of the high-definition models and was supposed to be a show-case of the DC's power. Half-Life for the Dreamcast utilizes the updated content too. This statement has me confused. Perhaps you can word it another way?

UndeadScottsman said:
Gearbox never even bothered to update the various Op4 exclusive models (Military and Security Zombies, Gonomes, Race-X aliens) so I don't see why they would have bothered updating the Gman a second time.

Why would Gearbox update the Opposing Force models when Half-Life/Blue Shift were the only planned released improved games for Dreamcast?
 
xrdanielalan said:
The updated models were instituted to take advantage of the Dreamcast. Blue Shift uses ALL of the high-definition models and was supposed to be a show-case of the DC's power. Half-Life for the Dreamcast utilizes the updated content too. This statement has me confused. Perhaps you can word it another way?

I don't see what's so confusing about it. Gearbox made an updated Gman model for the Dreamcast version.. the Dreamcast version was going to come with Half-Life and Blue-Shift. Op4 uses a different updated Gman model. Why would Blue-Shift use the Op4 model when it was supposed to use the Half-Life model originally?



Why would Gearbox update the Opposing Force models when Half-Life/Blue Shift were the only planned released improved games for Dreamcast?
Exactly my point about the second high definition Gman model. Why bother making it when they already had the first high definition Dreamcast model?
 
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UndeadScottsman said:
I don't see what's so confusing about it. Gearbox made an updated Gman model for the Dreamcast version.. the Dreamcast version was going to come with Half-Life and Blue-Shift. Op4 uses a different updated Gman model. Why would Blue-Shift use the Op4 model when it was supposed to use the Half-Life model originally?

Blue Shift uses the high-definition model of the Gman, NOT the Opposing Force model.

UndeadScottsman said:
Exactly my point about the second high definition Gman model. Why bother making it when they already had the first high definition Dreamcast model?

Opposing Force was released BEFORE Blue Shift.
 
Okay, I think I figured out where the confusion is stemming from.. I'm guessing you think the first gman in that picture is the one from teh original vanilla half-life, right? It isn't.. It's one of the high definition models. Here's an better illustration..

http://img.photobucket.com/albums/v422/UndeadScottsman/gman2.jpg

EDIT: And on another note, I deleted the old file. can some mod edit my old post to use this url instead of the old one, please?
 
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xrdanielalan said:
Blue Shift uses the high-definition model of the Gman, NOT the Opposing Force model.
No, it uses the HIGH DEFINITION Op4 model.. There's TWO high definition models, dude.... See my above post.
 
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Ok, what the hell is Half-Life High Definition? When did they ever update Half-Life's model?
 
Dude, have you even used the high definition pack? Half-Life High Defition simply means the HD pack installed onto Half-Life. You can install it on HL, Op4 and/or Blue Shift (Blue Shift does not come with it installed by default; BS is installed with normal models, then you can upgrade to the HD pack later.)

The model you get from the HD pack for Half-Life is different than the other two, which is what I've been saying all along.. It makes no sense for it to be different, yet there it is..
 
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Yes, I do have it installed. The confusion in this whole situation was due to your claim that Half-Life's HD model of the Gman is different than the Blue Shift model. My model is EXACTLY the same as the Blue Shift Gman. I have no idea what is going on here.

And it asks you during the installation(in mine anyway) if you want to install the HD models. Infact, it loads up the HD model prompt by default. Where do you reside, what country? I'm in the U.S. Perhaps their are localization differences.
 
What the blazes. I'd never seen those high-definition G-Man models -- they look entirely different. I prefer the original G-Man much better -- it's something about the eyes.
 
xrdanielalan said:
Yes, I do have it installed. The confusion in this whole situation was due to your claim that Half-Life's HD model of the Gman is different than the Blue Shift model. My model is EXACTLY the same as the Blue Shift Gman. I have no idea what is going on here.

And it asks you during the installation(in mine anyway) if you want to install the HD models. Infact, it loads up the HD model prompt by default. Where do you reside, what country? I'm in the U.S. Perhaps their are localization differences.

I'm in the US as well. And the default installation (If you choose not to install the HD pack..) comes without HD models..

Double check your pak files with a model viewer to see if the models are truly the same or not.. I didn't notice the difference myself until someone brought it up awhile ago. (Back shortly after BS came out..) but those screenshots I took are STRAIGHT out fo the .pak file. It isn't a claim; they ARE different.
 
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Alright, mine are not different. This is not to say that you are wrong. We need someone else who can corroborate this. This is very weird.
 
When did you buy your copy of BS? Did you get it right when it came out or did you buy it as part of a compilation?
 
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Couple of weeks after it was released. Stand-alone version.
 
Oh crap, I just realized something. Mine is not completely up-to-date with the patches. I know for a fact that some of the Blue Shift patches contained new animations and perhaps models? Is your updated in regards to patches?
 
Possibly.. Try installing the patch and see if that changes anything..
 
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I'm on 56k so that isn't going to happen. After I get back from work I will do a fresh install and go from their. Half-Life has been installed on my PC since 2000!
 
xrdanielalan said:
I'm on 56k so that isn't going to happen. After I get back from work I will do a fresh install and go from their. Half-Life has been installed on my PC since 2000!

It's a 3.6mb patch :D
 
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Finished. Still no difference. Patch adds some animations to the models in regards to the scripted_sequences entity.

Anyone else have Blue Shift?
 
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