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If we really are going to the arctic, no headcrabs at all pls.
I've been a hoarder since the days of DooM and certainly more magnum ammo would mean I'd use it more. The only one that really gets to me though is the AR2. 3 clips and out seems more than a little poor.
If we really are going to the arctic, no headcrabs at all pls.
ya i was REALLY hoping that we'd get a chance to use the combine "sniper" rifle this time around
but nooooooooo.. only Alyx gets to use it
damnit!
The Crowbar maybe iconic of Half-Life but the Gravity Gun made it redundant.
if any Xen creatures at all i wanna see the xen fish thing( like a breaking ice chapter)
I agree, the crowbar was iconic in HL, but as I was saying a while ago it's even being given to us later in the games than the Gravity Gun which must surely be considered an icon of the series by players who didn't start with HL1.
I never use the crowbar, unless I want to break a box on a precarious platform without the contents falling over the edge. I was using it to kill grubs and break web in Ep2, but then I discovered that the gravgun can inexplicably do that.
I would bet that most players have basically phased out the crowbar.
It was cool the first time but I find it gets old really fast.I wouldn't mind a gravity gun that killed the soldiers like at the end of HL2,for the entire game.
Are you going to add some arguments or just mindless contractions? The crowbar is useless, apart from the odd crate I haven't used it since I ran out of ammo in Ravenholm. Okay it is iconic and you do need a fallback weapon in case you run out of ammo, although in Ep1 you don't get the crowbar until the end and nobody complained that they had run out of ammo and couldn't do anything.No it isn't.:|
Valve likes to add uses to the gravity gun, which is fine and I fully support them doing so, but I don't think the differences are enough.
Biozeminades are creatures, not weaponsalso, I demand biozeminades
That's actually a very good candidate for a first Borealis chapter. I wouldn't be surprised to see it.Thats a good chapter name..."Breaking the Ice".
I think it being iconic is a good enough reason to keep it in, and it is always good to have an absolute last resort melee weapon
still don't use it much
Half-life is steadily moving away from the idea of 'FPS', and is now much more 'FP'.
I loved jimmyjam's idea of using the flamethrower fuel as a makeshift trap that you can burn your enemies alive with.
It be great for a group of zombies, spray it on the ground let them wander into it and fooosh up in flames, kinda like that part in Ravenholm.
Half-life is steadily moving away from the idea of 'FPS', and is now much more 'FP'. There won't be any change in the basics (smg/shotgun etc).
Yes it is. It's oh so much better for gameplay; it moves away from the mundane idea of a shooting gallery and into something that's more of an experience with innovative, varied gameplay.
Yes it is. It's oh so much better for gameplay; it moves away from the mundane idea of a shooting gallery and into something that's more of an experience with innovative, varied gameplay.
Maybe a return of the Gauss Gun and/or the Gluon Gun?