Need to know a few things..

Slip777

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Im creating a map, and I want to make:
1). A target that when shot will fall down, then come back up after a second.

2).I would also know if you could make a command execute when the map loads. Like crosshair 0.

3). A sorta mover like object. You get in a thing, push a button, and it takes you somewhere. (Like the heli in blackhawk or the cart in deathcooking).

Thanks.
 
1) Any moving entity that can take damage will do. Func_door, func_button, etc.

2) Logic_auto + point_clientcommand.

3) Any moving entity will do. Func_door, func_movelinear, func_tracktrain, etc.
 
Raeven0 said:
1) Any moving entity that can take damage will do. Func_door, func_button, etc.

2) Logic_auto + point_clientcommand.

3) Any moving entity will do. Func_door, func_movelinear, func_tracktrain, etc.

Thnx, but how would I use the logic auto and the client command together? Please explain.
 
logic_auto

output OnMapSpawn target clientcommand input Command parameter crosshair 0; sv_cheats 1; kill

point_clientcommand name clientcommand
 
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