Follow along with the video below to see how to install our site as a web app on your home screen.
Note: this_feature_currently_requires_accessing_site_using_safari
kupoartist said:Rather than a Meltdown evacuation soldier that Samon suggests, I think they're soldiers specifically for the "other" aspect of the City 17 meltdown. A Combine Solider type specifically outfitted for combat with the wasteland creatures pouring into the city, like Riomhaire's "Antlion Troopers". The combine wouldn't be interested - as people have said - in evacuating anyone, but they would be interested in exterminating incoming wasteland creatures. Citadel meltdowns must be rare, but breakthroughs of alien creatures must be far more common, neccessitating the formation of a group of soldiers and all their different uniform. In screenshots, these soldiers are often seen fighting aliens after all...
kupoartist said:Either that or they're a type of "friendly" combine. But that's speculation I simply don't want to believe.
Yes but a man can dream can he not? Just imagining a group of three or so nimble little striders ganging up to take on the slow but massive garg in the middle of a city block would be... beyond words...ríomhaire said:I doubt we'll see a garg.
Well when Black Mesa: Source or Confict City 17 come out we should be able to do that :EAJ Rimmer said:Yes but a man can dream can he not? Just imagining a group of three or so nimble little striders ganging up to take on the slow but massive garg in the middle of a city block would be... beyond words...
I'm doubting it too. The thing is, Gargs would probably become rare on Earth once the portal storms end. People, no matter how disorganised by the rapid urbanisation, would be out there hunting these buggers down. They're too dangerous to leave out in the wastes, and they'd be pretty easy to track down and do away with. A Garg can't really hide in an abandoned hut until the heat is off.ríomhaire said:I doubt we'll see a garg.
Or if they can, I certainly don't want to see it in-gameríomhaire said:I doubt gargs can reproduce naturaly.
Samon said:Yes, but there is no way for the Advisor to get them there with the teleporter destroyed.
Probably not as acurate. And why would the Combine actualy go to Earth themselves?Eejit said:Why do you say that? Do you really think that the Combine have to have an active teleporter at their destination as well as point of departure? Why?
I put my seal of approval on this. It sounds like an interesting ideaEejit said:I didn't say the combine might go to earth themselves, I suggested that the new soldiers may have been human troops serving the combine offworld.
And let's not forget that for their size, they were rather quick.Flyingdebris said:i too would like to see gargs. Even if they could not reproduce, if the portal storms dumped enough of them on earth they could still pose a problem since no one knows how long their lifespans are.
Besides, how would you hunt down one of these buggers? You'd need tanks or airstrikes. I doubt the militaries of the world would have the resources to kill all the gargs off before the combine took over.
And if they could breed in the wild, well things get scarier.
Digamma said:Speaking of gargs, do ya think there would be any combine-enhanced gargs. That would be unplesant. Think, a garg with stronger armor and 2 strider beams, one on each arm....:|
Samon said:No, I very much doubt it.
Yeah..... Synthosaurs anyone?Rennmniscant said:Could it be that the new combine soldiers were always in C17, but we just didn't see them in HL2? To me, they look like they'd do a great job in more natural environments like forests and deserts, with the green and the baggy pants and all. That's if I've been seeing the right images, that is... too many different ones popping up.
I'm curious to know if Valve will grace us with some new weapons and monsters or not. Sure, the combine's great, but that's just a slightly adjusted standard combine model. I wanna see a combine Ichthyosaur!