New Combine Soldier

kupoartist said:
Rather than a Meltdown evacuation soldier that Samon suggests, I think they're soldiers specifically for the "other" aspect of the City 17 meltdown. A Combine Solider type specifically outfitted for combat with the wasteland creatures pouring into the city, like Riomhaire's "Antlion Troopers". The combine wouldn't be interested - as people have said - in evacuating anyone, but they would be interested in exterminating incoming wasteland creatures. Citadel meltdowns must be rare, but breakthroughs of alien creatures must be far more common, neccessitating the formation of a group of soldiers and all their different uniform. In screenshots, these soldiers are often seen fighting aliens after all...

A more plausible theory.

kupoartist said:
Either that or they're a type of "friendly" combine. But that's speculation I simply don't want to believe.

Well, we've seen Alyx shooting at them so I wouldn't worry about it.
 
Hazard Soldiers? Overwatch designed specificly for the task of trudging through areas of high contamination... sorta like you. (As Gordon)
 
ríomhaire said:
I doubt we'll see a garg.
Yes but a man can dream can he not? Just imagining a group of three or so nimble little striders ganging up to take on the slow but massive garg in the middle of a city block would be... beyond words...
 
AJ Rimmer said:
Yes but a man can dream can he not? Just imagining a group of three or so nimble little striders ganging up to take on the slow but massive garg in the middle of a city block would be... beyond words...
Well when Black Mesa: Source or Confict City 17 come out we should be able to do that :E
 
I think the most plausible theory so far is they're there to combat the aliens breaking into the city. More so than an evacuation team anyways. Dont know why the Combine would bother gathering a special force, just for, well, running away lol. I mean I'm sure they still have enough of a survival instinct to figure out "Hey the cidatel is about to blow, lets GTFO OF HERE!!!11"
 
ríomhaire said:
I doubt we'll see a garg.
I'm doubting it too. The thing is, Gargs would probably become rare on Earth once the portal storms end. People, no matter how disorganised by the rapid urbanisation, would be out there hunting these buggers down. They're too dangerous to leave out in the wastes, and they'd be pretty easy to track down and do away with. A Garg can't really hide in an abandoned hut until the heat is off.
 
Samon said:
Yes, but there is no way for the Advisor to get them there with the teleporter destroyed.

Why do you say that? Do you really think that the Combine have to have an active teleporter at their destination as well as point of departure? Why?
 
Eejit said:
Why do you say that? Do you really think that the Combine have to have an active teleporter at their destination as well as point of departure? Why?
Probably not as acurate. And why would the Combine actualy go to Earth themselves?
that=bad idea
 
I didn't say the combine might go to earth themselves, I suggested that the new soldiers may have been human troops serving the combine offworld.

After all, you can hear announcements in Nova Prospekt about soldiers being reassigned to offworld duty.
 
Eejit said:
I didn't say the combine might go to earth themselves, I suggested that the new soldiers may have been human troops serving the combine offworld.
I put my seal of approval on this. It sounds like an interesting idea :)
 
i too would like to see gargs. Even if they could not reproduce, if the portal storms dumped enough of them on earth they could still pose a problem since no one knows how long their lifespans are.

Besides, how would you hunt down one of these buggers? You'd need tanks or airstrikes. I doubt the militaries of the world would have the resources to kill all the gargs off before the combine took over.

And if they could breed in the wild, well things get scarier.
 
Flyingdebris said:
i too would like to see gargs. Even if they could not reproduce, if the portal storms dumped enough of them on earth they could still pose a problem since no one knows how long their lifespans are.

Besides, how would you hunt down one of these buggers? You'd need tanks or airstrikes. I doubt the militaries of the world would have the resources to kill all the gargs off before the combine took over.

And if they could breed in the wild, well things get scarier.
And let's not forget that for their size, they were rather quick.
 
Yes, but I always hated the illusion that you weren't doing any damage when you were shooting it.
 
Does anybody know any information about the possibilities of Cremators being in Aftermath?
 
There is no information regarding any new enemies in Aftermath. Next time, check the FAQ - if its not there, we don't know it.

Try not to bump old threads, this is nearly a month old. But nevermind, your new.
 
I wish there were more ranks of combine soldiers. Like divisions and special forces hehe. With differences that make them stand out, like colors and uniforms.
 
Is it me, or lately, a lot of the Aftermath threads have had at least 2 or more posts about Gargs.... And I don't see how anyone could hunt them down without an RPG. But about the new soldier, I'm sure there is at least one new type of Combine.
 
Speaking of gargs, do ya think there would be any combine-enhanced gargs. That would be unplesant. Think, a garg with stronger armor and 2 strider beams, one on each arm....:|
 
Digamma said:
Speaking of gargs, do ya think there would be any combine-enhanced gargs. That would be unplesant. Think, a garg with stronger armor and 2 strider beams, one on each arm....:|

No, I very much doubt it.
 
Imagine the Combine getting attacked by another alien race.
 
Could it be that the new combine soldiers were always in C17, but we just didn't see them in HL2? To me, they look like they'd do a great job in more natural environments like forests and deserts, with the green and the baggy pants and all. That's if I've been seeing the right images, that is... too many different ones popping up.

I'm curious to know if Valve will grace us with some new weapons and monsters or not. Sure, the combine's great, but that's just a slightly adjusted standard combine model. I wanna see a combine Ichthyosaur!
 
Rennmniscant said:
Could it be that the new combine soldiers were always in C17, but we just didn't see them in HL2? To me, they look like they'd do a great job in more natural environments like forests and deserts, with the green and the baggy pants and all. That's if I've been seeing the right images, that is... too many different ones popping up.

I'm curious to know if Valve will grace us with some new weapons and monsters or not. Sure, the combine's great, but that's just a slightly adjusted standard combine model. I wanna see a combine Ichthyosaur!
Yeah..... Synthosaurs anyone?
 
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