kin83
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- Jul 8, 2003
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Anyone know if Source will allow persistent data for multiplayer?
For example, a RPG mod that allows characters to level-up, build up an inventory, etc.
Obviously this would be per server (unless several servers used the same database) but I think it would be interesting nonetheless.
For example, a RPG mod that allows characters to level-up, build up an inventory, etc.
Obviously this would be per server (unless several servers used the same database) but I think it would be interesting nonetheless.