crackhead
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- Joined
- Nov 25, 2004
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are all the player animations defined in player.cpp? ive managed to sort out the walkign one so that now when you move he walks. however when you crouch the camera view moves down a little bit but hes still standing up. when he is stationary he is still playing the walk animation. in player.cpp i have define ACT_IDLE to PLAYER_IDLE but it still wont work. and also what about the animations for weapons. for instance if i select the crowbar and press attack, it does attack for instance if im infront of a wallk. but it just plays the walking animation.