I'm having a problem with a kick-ass map i've made, which i have entirely finished except for one slight problem. You can't pick up any new ammo or weapons.
The map itself is a few city blocks, at night, with zombies. (Ala Dawn of the Dead, or Shaun of the Dead). The zombies are fast zombies, normal zombies, poison zombies, and i've thrown in a few fast headcrabs. All of the AI has been hardcoded using the setrelationship input, and sk_ commands. Everything works perfectly, except the ammo or weapon problem mentioned above. The game doesn't lag, the zombies work fine, the ladders/doors/windows/breakables/physics objects/etc, everything works. Just the f***ing ammo!!! And as you all know, a zombie kill-fest cannot happen without ammo.
I'm trying to release this map before Halloween, so the most urgent help would be greatly appreciated.
-DaMaN
P.S. Appreciation might be in the form of partial credit on the map, source file (.vmf) of the final project, etc.
The map itself is a few city blocks, at night, with zombies. (Ala Dawn of the Dead, or Shaun of the Dead). The zombies are fast zombies, normal zombies, poison zombies, and i've thrown in a few fast headcrabs. All of the AI has been hardcoded using the setrelationship input, and sk_ commands. Everything works perfectly, except the ammo or weapon problem mentioned above. The game doesn't lag, the zombies work fine, the ladders/doors/windows/breakables/physics objects/etc, everything works. Just the f***ing ammo!!! And as you all know, a zombie kill-fest cannot happen without ammo.
I'm trying to release this map before Halloween, so the most urgent help would be greatly appreciated.
-DaMaN
P.S. Appreciation might be in the form of partial credit on the map, source file (.vmf) of the final project, etc.