M
Marok
Guest
Contact: [email protected]
Project Miasma is currently looking for capable individuals who have previous experience working with the Half Life 2 Source Engine. A development team has already been assembled, but the project is looking to expand even more. The game itself has already been in production for almost a month. We currently use Ventrilo to communicate and discuss the production of the game amongst other things. Below is a list of jobs that are open.
Coder
Modeler
Animator
Mapper
Sound Engineer
Concept Artist
All applicants should understand that they are coming into a pre established work environment. Yes, there will be inside jokes. No, there are no new guys at the moment. Yes, some of us use puns. Yes, if you were to come on board now then you would be the new guy. Yes, we give the new guy a hard time.
If you believe you are a capable individual who has previous experience working with the Half Life 2 Source Engine and you are interested in working on this project then contact us at the e-mail address up top. Applicants should include in their e-mail a summary of their experience, why they want to work on the project, any questions they might have, and some samples of their past work if possible. Below is a brief synopsis of the game and the storyline.
Miasma takes place in a post-apocalyptic world in the aftermath of a meteor impact. Years ago a giant meteor hit Earth. The impact was catastrophic and caused widespread destruction. Billions of people were killed. Now, five years later, the world is engulfed by a poisonous cloud called miasma. Almost every living thing that is exposed to miasma is killed. Those that survive are changed. They become the Rayth. Humanity has since recovered from the cataclysm, but the Rayth have been growing bolder. Assaults on barrier cities have taken place and have been growing increasingly more frequent. Fear of what will come has gripped the population. Humanity now stands at the brink of extinction. The Rayth are rallying together. Their numbers grow with each passing day. Their cries can be heard echoing through the mist. The fate of humanity is at hand. The fight for survival has begun.
Players can choose to play as the heroic soldiers who fight to save humanity or as the dreaded Rayth who seek to destroy it.
The game itself is a multiplayer first person shooter of the action and horror genre. Game play will be a combination of suspense and fast paced action. Miasma will consist of objective based multiplayer game play. Players will have to work together to stay alive and complete their goals in order to achieve victory. To help achieve their goals players will have a vast array of weaponry at their disposal including high caliber revolvers, composite assault rifles, high powered pulse rifles, and high grade explosives. The game also features super cool vehicles. While on the Rayth side players can also utilize unreal beast abilities such as being able to run on walls, jump super high, and regenerate from mortal wounds.
Project Miasma is currently looking for capable individuals who have previous experience working with the Half Life 2 Source Engine. A development team has already been assembled, but the project is looking to expand even more. The game itself has already been in production for almost a month. We currently use Ventrilo to communicate and discuss the production of the game amongst other things. Below is a list of jobs that are open.
Coder
Modeler
Animator
Mapper
Sound Engineer
Concept Artist
All applicants should understand that they are coming into a pre established work environment. Yes, there will be inside jokes. No, there are no new guys at the moment. Yes, some of us use puns. Yes, if you were to come on board now then you would be the new guy. Yes, we give the new guy a hard time.
If you believe you are a capable individual who has previous experience working with the Half Life 2 Source Engine and you are interested in working on this project then contact us at the e-mail address up top. Applicants should include in their e-mail a summary of their experience, why they want to work on the project, any questions they might have, and some samples of their past work if possible. Below is a brief synopsis of the game and the storyline.
Miasma takes place in a post-apocalyptic world in the aftermath of a meteor impact. Years ago a giant meteor hit Earth. The impact was catastrophic and caused widespread destruction. Billions of people were killed. Now, five years later, the world is engulfed by a poisonous cloud called miasma. Almost every living thing that is exposed to miasma is killed. Those that survive are changed. They become the Rayth. Humanity has since recovered from the cataclysm, but the Rayth have been growing bolder. Assaults on barrier cities have taken place and have been growing increasingly more frequent. Fear of what will come has gripped the population. Humanity now stands at the brink of extinction. The Rayth are rallying together. Their numbers grow with each passing day. Their cries can be heard echoing through the mist. The fate of humanity is at hand. The fight for survival has begun.
Players can choose to play as the heroic soldiers who fight to save humanity or as the dreaded Rayth who seek to destroy it.
The game itself is a multiplayer first person shooter of the action and horror genre. Game play will be a combination of suspense and fast paced action. Miasma will consist of objective based multiplayer game play. Players will have to work together to stay alive and complete their goals in order to achieve victory. To help achieve their goals players will have a vast array of weaponry at their disposal including high caliber revolvers, composite assault rifles, high powered pulse rifles, and high grade explosives. The game also features super cool vehicles. While on the Rayth side players can also utilize unreal beast abilities such as being able to run on walls, jump super high, and regenerate from mortal wounds.