Can someone explain how to merge a combination of mesh and curve objects together? I have 3 meshes, with 1 curved mesh with their vertexes aligned closely to each other, so that when selecting all 4 objects and then using Create > Poly. Mesh > Merge, each nearby vertices should merge, giving me 1 new mesh from the combined 4.
The problem is that nothing happens at all, and I can't even find where I can change the tolerance level to see if perhaps the tolerance for the distance between vertices is smaller than the average distances of my own vertices.
Can anyone help me out here?
The problem is that nothing happens at all, and I can't even find where I can change the tolerance level to see if perhaps the tolerance for the distance between vertices is smaller than the average distances of my own vertices.
Can anyone help me out here?