E
eRat
Guest
Is a random, fast generated and not-heavy multiplayer map possible to do with hl2 entities? I know it's a hell of a mess to try it from Enemy Territory Shaders, there it wasn't possible.
The map parts would contain all map info so they wouldn't have to be calculated again. The map would be generated 'between levels'
Also is it possible to make the 'outer layer' of the map in another 3D-software and import it to game? Would be easier to model parts as you could use layers and test different combinations.
It would be great to see this happen. I have a site in favourites that contains several different labyrinth generating algorhitms.
The map parts would contain all map info so they wouldn't have to be calculated again. The map would be generated 'between levels'
Also is it possible to make the 'outer layer' of the map in another 3D-software and import it to game? Would be easier to model parts as you could use layers and test different combinations.
It would be great to see this happen. I have a site in favourites that contains several different labyrinth generating algorhitms.