Really need some help

  • Thread starter Thread starter smog890
  • Start date Start date
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smog890

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Ok I've read about every tutorial on how to get a texture into crap hammer. I have photoshope with the plugin.

How can I just save the vtm or vtf whatever it is and get it to show up in hammer. I really need to know how to do this I have a school project due wed and my unreal editor is all messed up and wont work so i'm stuck using hammers.

I just need the easy way to get my textures that I make in photoshope into the editor. How can I do this just explain in the lamest terms possible please thank you.
 
1: Make the texture with photoshop and save it to vtf.

2: Make a vmt-file with this content:
"LightmappedGeneric"
{
"$basetexture" "myFirstTextures/VeryCoolSandTexture"
}
Change "myFirstTexture" to folder name you want like "SandTextures" and "VeryCoolSandTexture" to texture name, like "SandTexture01". Remember this names.

3: Open MyComputer and go to the folder you installed steam.
Example: C:/Program Files/Steam/

4: Go to sub folder: SteamApps/YOUR_ACCOUNT_NAME_HERE/ and goto the folder of the game you want to add the texture, like "counter-strike source".

5: Goto sub folder cstrike (or "hl"... depending on the game you selected) and sub folder "materials".

6: Create a folder (name it exactly same as you named it in the vmt-file).

7: Put your vmt and vtf files here. Open up hammer and they are there...
 
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