SC: double agent 360's shots

weskerQ8

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is this could be real :eek:

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i can trust em ... remmeber what they've did with the xbox (Splinter Cell: Chaos Theory)
 
P43.2/1Gig/X800P said:
Yeah its real its going to be one heck of a game.
but those are not in game shots.

I think it's possible that those could be ingame shots. Just look at how pretty Fight Night looked...
 
fight night looked to shiny perfect dark looked to shiny splinter cell is the only game ive seen that looks sorta real
 
I think its possible they are in-game, but I don't think these particular shots are. They seem to be playing out a cinematic, but maybe that is just my current-gen thinking not letting me believe that this level of graphic detail can be achieved in-game. Time will tell....
 
Looks more like a cinematic to me. Unless skydiving is a gameplay element.
 
I'm actually pretty sure the character is ingame though.
 
All of those shots are probably from a cutscene.
 
Looks like a cinematic. I remember reading in an article that there is going to be a part in the game that allows you to control Sam while sky-diving. We'll see. :)
 
Yea, those are in-game... It's from a cinematic that you control (it's all run real-time, so don't associate the word "cinematic" with "pre-rendered") and sort of adds a more dramatic feel to it.

X360 version looks HAWT!!!!~~~~ :O
 
The second and third shots look very pre-rendered to me, but the first is quite possibly in-game. I mean, we all saw how damn good Chaos Theory looked on the Xbox. Just think how much better than that it could be with all the extra power the 360 has.
 
But can you imagine how cool it would be if the second and third screenies aren't prerendered or in a cutscene? Being able to skydive into a city like that would be f*cking mind-blowing.
 
JNightshade said:
But can you imagine how cool it would be if the second and third screenies aren't prerendered or in a cutscene? Being able to skydive into a city like that would be f*cking mind-blowing.
It would look pretty sweet at first but I suspect it would lose it's appeal after a few tries.
 
No offence, but people are saying the character model is the most impressive, though I would say the city (even though it looks pre rendered). Hell I could say that the models from the REmake are just as impressive...and that's a ****ing cube game. He looks just so..bland with that uniform.
 
Unless they have a "cinematic cam" mechanic that promotes camera angles for excessive showing of the face, I doubt that it's actually "controllable".
 
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