scale

  • Thread starter Thread starter boedy
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boedy

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hi, i was wondering what the scale might be for xsi in relation to valve hammer editor. if i want to make something in xsi what must be the exect length in the real world wile playing
 
well how i usualy scale things is i add the valve biped guide. from the valvesource menu. if you dont have this go to addons and install and you can find it within the sourcesdk. then scale the object in comparison to the biped guide which is the size of a human.
 
The cool thing with Max is that 1 unit in Max = 1 unit in Hammer.

And no crackhead im not saying Max is better, im just pointing something interesting in case somebody else would like to ask the same question for Max.

Peace ;)
 
heh im pretty sure xsi and max are the same in terms of scale.
 
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