Shh.....

Haha, it's cool !
Uh, ... the second version looks like it frame skips just before it lands.
But like 6Three sayd "Very cool."

-dodo
 
there's a bit of a mess just before the landing. I'll clean it up.
 
Thats quite nice, good work Pi !

I'd say the landing is nicely paced but the rest of the animation is a bit quick, also might be fun to make it bank into a landing just for extra coolness.
 
It was just something to show all the separate animations in one pass. Given that it was the first time I've actually tried an animation like this, I'm pretty happy with the result :)
 
couple of days to make, 3 days to unwrap (because I kept finding numerous better things to do) and about 30 minutes to animate.
 
Just some base texturing so far. Unfortunately, the nature of this project is that I have to divide my attention between several aspects, and this fighter isn't currently in "focus", as it were. I'll be returning to it soon.

In the meantime, check out my devblog to see other wonderful things.
 
[YOUTUBE]http://www.youtube.com/watch?v=e9KqlVjmARo[/YOUTUBE]
 
The Brick: It's being developed primarily for singleplayer. However, we're being quite careful to not do anything that would exclude the possibility of multiplayer. We've managed it so far - everything in that video works in MP.
 
My landing was an ounce better than Pi's. At least in terms of entry. ^ ^
 
*Gets ready to throw money at Pi*
 
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